Simulate the match
Watch the match round by round: buys, board, Rush Squad Units that get through and who wins the HP race. Every card follows its official text, at the level you pick.
How to read the simulation
What you see
Your deck's whole match against a meta deck, one round at a time: what was bought, the Suncoins left over, the board, how many units got through and how much HP each Commander lost, until one of them falls.
What it's for
To see which round the deck loses in. If HP drops early, the board is too thin in the first rounds.
Read more
If it holds and then dies late, it lacks a card for the long game. If it only loses to one deck, the problem is in that matchup. Switch the opponent in the ready-made deck list and compare.
Step by step
1. Pick a deck from Meta decks or, to test your own, build it in the deck builder and press ▶ Watch the match.
Read more
2. Under Against, choose the opponent: a meta deck, the Common well-built deck or All opponents, which shows the average and the score. 3. Read each round: the buys, the Suncoins left, the Board in the fight and how many of your units reach their Commander. 4. At the end, the HP race shows who falls and in which round. Lost? Go back with ✏ Edit in the builder, swap one card and run it again against the same opponent to compare.
Where the numbers come from
Each card plays by its official text, at the level you pick.
Read more
ATK, HP and cost per level are the same ones on the card pages, checked in the game. When the text doesn't say how two cards interact, I work it out from the text and mark it as a deduction. Saw a different number in your match? Send a screenshot through the Contact page: checked fixes go live.
Limits
One match is a single sample: with a different shop, the result changes.
Read more
The deck builder's score combines matches against several decks and is the better guide for choosing between two decks. The value here is seeing why the deck won or lost.
Meta decks
These are the decks you can pick as your deck or as the opponent. The meta ones are decks from strong players; the rest come from the community tier list. Tap a card to see its ability at each level.
Tomato Twister (grows with every kill) + Ginger Honcho
Tomato Twister, Alchemush I, Chuckleberry, Sir Rose II, Chomper I, Ginger Honcho, Spudchant, Garlic Brigade, Cabby Trainer I
Apple Sheriff I (area carry)
Valkyris, Cashew Sage, Chuckleberry, Sir Rose I, DandeLion, Carrot Broker, Apple Sheriff I, Guaca Sage, Turnipette
Orange Bros + Violet Magus (everything on one Orange Bros)
Archmandrake, Tomato Twister, Chuckleberry, Sir Rose II, Violet Magus, Orange Bros, Cheerbloom I, Turnipette, Garlic Brigade
Control: stall the game and win late + DandeLion
Rosen Death, Valkyris, Chuckleberry, DandeLion, Ghost Orchid, Shroomurai, Greenkeeper, Turnipette, Cheerbloom I
Tomato Twister (grows with every kill) + Violet Magus
Tomato Twister, Chili Chef, Chuckleberry, Violet Magus, DandeLion, Ghost Orchid, Turnipette, Guaca Sage, Apple Sheriff II
Tomato Twister (grows with every kill) + Violet Magus
Eggydjinn, Tree of Light, Tomato Twister, Carrot Broker, Violet Magus, DandeLion, Sharp Sentry, Turnipette, Apple Sheriff
Orange Bros
Orange Bros, Cheerbloom, Broc Presley, Peanut Page, Archmandrake, Shamaness, Apple Sheriff, Pom Piper, Rosen Death
Dr. Kraut promotion
Dr. Kraut, Princeling, Sister Cherry, Bombercarrot, Floral Friar, Peanut Page, Cabby Trainer, Archmandrake, Alchemush
Chomper (Summon)
Chomper, Cabby Trainer, Hogsteen, Sir Rose, Archmandrake, Ginger Honcho, Shamaness, Eggydjinn, Turnipette
Coins: Acorn + Eggydjinn
Acorn Outlaw, Eggydjinn, Coco Coinhog, Lady Tulip, Dragon Hoarder, Cabby Trainer, Sir Rose, Turnipette, Azure Astrologer
Low HP: Headless Jack
Headless Jack, Jack-o'-Licks, Boom Shroom, Bardcore Onion, Turnipette, Shamaness, Lady Tulip, Shroomurai, Alchemush
Tomato Twister + supports
Tomato Twister, Bardcore Onion, Apple Sheriff, Pop Gunner, Pom Piper, Gourmand Baker, Shamaness, Orange Bros, Lady Tulip