Violet Magus
Violet Magus is a cost 5 card in Plants on Fire. Rarity: Legendary.
- Magic (4 sec): Launches 1/3/6/12 magic missiles at random enemies, dealing 50%/60%/70% of ATK as damage. Launches 1/1/1/3 extra missiles for each Minion with the same ★ rank as this Minion on the field.
- Magic
- Only available after Charge Up.
In practice
Violet Magus does not attack. Every 4 s she casts 1/3/6 missiles (12 at 4★) at random enemies for 50% to 70% of her ATK, plus 1 extra missile for every Minion on the board with the same ★. Those many hits burst Swift Snail's Shield, and the builder tags her as a Boss answer. ATK 18. The plan is to merge. Tier B in PvP. She drops from Harvest Pots, Recruitment and the S-Harvest Farm.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
Increases damage based on ATK to 55%/66%/77%. 2000 Gold · 1 copies
Increases damage based on ATK to 60%/72%/84%. 4000 Gold · 2 copies
Increases the base number of magic missiles fired to 2/5/10/20. 7000 Gold · 4 copies
Increases damage based on ATK to 67%/80%/93%. 11000 Gold · 5 copies
Increases damage based on ATK to 75%/90%/105%. 16000 Gold · 6 copies
Sun cost to level up
1× · 5 sun
2× · 10 sun
4× · 20 sun
How star fusion works
2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.How it works
- It does not attack: its value is in the ability.
- Who it affects: a random enemy.
Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.
Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Boss answer in a deck.
Weaknesses
- Merging is the plan: it gets stronger with every promotion or needs a star level.
Role in the deck
What it plays with
- Feeds Area damage to the engine.
- Turns 3★ Minions into power.
Copies and merging
Merging is the plan: it gets stronger with every promotion or needs a star level.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R1.
- You can afford 2 copy(ies) (2★) by R1.
- You can afford 4 copy(ies) (3★) by R2.
- Chance of showing up at least once in a 3-card shop: R1 66%, R2 69%, R3 71%, R4 74%, R5 76%, R6 78%.
Works well with
Pairs the community and I find good together. The notes come from my own research and player guides (written in English).
Both deal damage in several separate hits instead of one big hit, which pops Swift Slug's Shield stacks faster (each stack absorbs damage only once).
Even at low stars, Headless Jack makes up for the HP lost early and covers the front line Violet Magus misses.
Hogsteen fills the board with Minions, and Violet Magus fires extra missiles for each Minion on the field based on its star rank (official text).
Wiki deduction from the official text: Mage Violet fires an extra missile per Minion with the same ★ rank; this card fills the board with same-rank Minions (clones) or changes ★.
Measured by the wiki's simulation: the two cards do better together than each one alone (test in 3 neutral decks).
Wiki deduction from the official text: Mage Violet fires an extra missile per Minion with the same ★ rank; this card fills the board with same-rank Minions (clones) or changes ★.
Wiki deduction from the official text: Mage Violet fires an extra missile per Minion with the same ★ rank; this card fills the board with same-rank Minions (clones) or changes ★.
What the community says
BUsable, has a deck
Doesn't attack: every 4 s it fires 1/3/6 missiles at random enemies, each dealing 50% of its ATK, plus 1 missile per Minion of yours with the same ★. The many hits break Shields (good against the snail Boss). It doesn't grow on its own and, per the community, doesn't get Bardcore Onion's speed. Since version 2.0.1021 it comes from Harvest Pots.
PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.
Builds using this card
Anti-Boss (Adventure)
For Adventure Mode. Breaks Shields and piles bonus damage on Bosses.
Violet Magus + Headless Jack
Violet Magus deals the damage while Headless Jack turns the HP you lost early into ATK and holds the front line.
Violet Magus + Prof. Nutter (JitteryKennon)
The deck he uses to explain his Engine, DPS Kit and Support method. Violet Magus fires an extra missile for each Minion on the field with her ★ rank.
Violet Magus + Mangotello, Adventure 2-5 (JitteryKennon)
For Adventure stage 2-5 Hard (Eggydjinn vs Coco Coinhog). Violet Magus and Mangotello deal the damage and help Tomato Twister grow fast.