Bombercarrot
Bombercarrot is a cost 5 card in Plants on Fire. Rarity: Rare.
- When you Deploy this Minion or any Minion is promoted, place 1/1/1/3 Carrot Bombs with 100%/110%/120%/120% of this Minion's ATK on the field. They explode to deal Area Damage when touched by an enemy.
- Deploy
- Purchase a Minion and place it in an empty tile to gain its effects
In practice
Bombercarrot plants 1 Explosive Carrot (3 at 4★) when it is deployed and every time any Minion is promoted. Each carrot has 100% to 120% of that Minion's ATK on the field and deals area damage when an enemy touches it. The limit is 1 per round. ATK 6, 3 s interval. It is available from the start. Tier B in PvP.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 7 (+1) · 50 Gold · 2 copies
ATK 8 (+1) · 100 Gold · 5 copies
Increases Carrot Bomb's damage to 115%/125%/135%/135%. 150 Gold · 10 copies
ATK 10 (+2) · 300 Gold · 25 copies
ATK 12 (+2) · 500 Gold · 50 copies
Increases Carrot Bomb's damage to 130%/140%/150%/150%. 800 Gold · 100 copies
ATK 15 (+3) · 1200 Gold · 200 copies
ATK 18 (+3) · 1600 Gold · 350 copies
Increases Carrot Bomb's damage to 160%/180%/200%/200%. 2000 Gold · 600 copies
Increases Carrot Bomb damage to 180%/195%/210%/210%. 4000 Gold · 900 copies
Increases Carrot Bomb damage to 200%/225%/250%/250%. 7000 Gold · 1200 copies
Sun cost to level up
1× · 5 sun
2× · 10 sun
4× · 20 sun
How star fusion works
2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.How it works
- Limit of 1 per round; the count resets every round.
Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.
Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Payoff and Early defense in a deck.
- Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Role in the deck
What it plays with
- Feeds Area damage to the engine.
- Turns Promotion into power.
Copies and merging
Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R1.
- You can afford 2 copy(ies) (2★) by R1.
- You can afford 4 copy(ies) (3★) by R2.
- Chance of showing up at least once in a 3-card shop: R1 66%, R2 69%, R3 71%, R4 74%, R5 76%, R6 78%.
Works well with
Pairs the community and I find good together. The notes come from my own research and player guides (written in English).
Same "any promotion on the board" trigger.
Both react to ANY Minion being promoted on the board, not just themselves, Dr. Kraut gains ATK and Bombercarrot drops another Bomb Carrot each time.
Same "any promotion on the board" trigger.
Judge Chillius's demotion "counts as a promotion" and makes Bombercarrot drop another Bomb Carrot.
Same "any promotion on the board" trigger.
Bombercarrot also drops a Bomb Carrot on any of Princeling's promotions.
Same "any promotion on the board" trigger.
Pine Gangster's own promotion also makes Bombercarrot drop another Bomb Carrot.
What the community says
BUsable, has a deck
With a level 10 Princeling, every promotion drops explosive carrots on the lane. Part of the promotion deck with Kraut. The base card beats the Variant.
PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.
Variants
A base card and its Variants (I, II, III) can't be in the same deck. Variants inherit the base card's level. Get them in the Variant Recruit with Sprout Coins.
Builds using this card
Beginner (Roonby / tutorial)
The tutorial's recommended lineup (Roonby): cheap and safe, good from about 300 to 400 Trophies while you learn.
Anti-Boss (Adventure)
For Adventure Mode. Breaks Shields and piles bonus damage on Bosses.
Promotion deck (official guide)
The official promotion guide: Princeling ranks up and down on its own, and every change triggers Sister Cherry, Dr. Kraut and Bombercarrot. Floral Friar closes the game.
The Infinite: looping promotion (NoControlTower)
The deck that took NoControlTower to 3,000 Trophies: Princeling ranks up and down on its own, and every change feeds Dr. Kraut, Sister Cherry and Floral Friar. Dr. Kraut becomes the carry.
Boss deck (Oct 12): Orange Bros clones with Archmandrake
The 9 cards to copy for the Oct 12 Boss, which removes the Minion with the highest ATK at the end of each round. Orange Bros makes temporary clones and Archmandrake makes the clone stronger than the original, so the clone is the one that goes.
Club Race 3/3: Promotion (other phase)
Deck 3 of the Club Race set, for the third phase or any phase without a special rule. It's the official Promotion deck with Chili Chef in place of Muscle Melon, which deck 2 already uses.
