Turnipette
Turnipette is a cost 3 card in Plants on Fire. Rarity: Legendary.
- Ready: Increases this Minion's ATK by 2/4/8/20.
- Ready
- Effect triggers when both players are ready
In practice
Turnipette gains +2/4/8 permanent ATK every Ready (20 at 4★), with no help from other cards. With 10 ATK and a 1.6 s interval she starts strong and only grows, which is why the builder treats her as a carry. Each copy gives the full effect. Tier B in PvP. You get her from buying packs.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
Increases the ATK bonus to 2/4/8/20–3/6/12/30. 2000 Gold · 1 copies
Increases the ATK bonus to 3/6/12/30. 4000 Gold · 2 copies
If this is the Minion with the lowest ATK on the field, increases its ATK by 6/12/24/60. 7000 Gold · 4 copies
Increases the ATK bonus to 4/8/16/40. Increases the ATK bonus from being the lowest-ATK Minion on the field to 8/16/32/80. 11000 Gold · 5 copies
Increases the ATK bonus to 5/10/20/50. Increases the ATK bonus from being the lowest-ATK Minion on the field to 10/20/40/100. 16000 Gold · 6 copies
Sun cost to level up
1× · 3 sun
2× · 6 sun
4× · 12 sun
How star fusion works
2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.How it works
- ATK: +2/4/8 (1★/2★/3★), permanent.
Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.
Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Carry in a deck.
- Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Role in the deck
Copies and merging
Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R1.
- You can afford 2 copy(ies) (2★) by R1.
- You can afford 4 copy(ies) (3★) by R2.
- Chance of showing up at least once in a 3-card shop: R1 97%, R2 96%, R3 95%, R4 94%, R5 93%, R6 91%.
Works well with
Pairs the community and I find good together. The notes come from my own research and player guides (written in English).
Wiki deduction from the official text: One gives ATK (positional aura or Temp.) and the other multiplies its own ATK (grows by itself, gets copied or inherited by a clone).
Wiki deduction from the official text: Cajumystic copies part of the highest-ATK Minion's ATK, and this card piles a lot of ATK on a single Minion.
What the community says
BUsable, has a deck
Comfortable early game: gains ATK by itself every Ready. Doesn't carry the late game against Tomato Twister, Orange Bros or Headless Jack.
PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.
Builds using this card
Legendary Scaling (Estrela)
Azure Astrologer and Tomato Twister keep growing into the late game. You need both Legendaries early.
Violet Magus + Headless Jack
Violet Magus deals the damage while Headless Jack turns the HP you lost early into ATK and holds the front line.
Depressão (NoControlTower)
Summon rush from the NoControlTower channel: three Hogsteen on wave 1 flood the rival's side, Shroomurai clears yours and Tomato Twister grows with every kill. Closes before R9.
The Infinite: looping promotion (NoControlTower)
The deck that took NoControlTower to 3,000 Trophies: Princeling ranks up and down on its own, and every change feeds Dr. Kraut, Sister Cherry and Floral Friar. Dr. Kraut becomes the carry.
Turnipette + Guaca Sage (Japanese guide)
A climbing deck from a Japanese guide: Turnipette grows on its own and holds the early game, and Guaca Sage, frozen in the Shop, gets ATK from Azure Astrologer and comes in strong.
Violet Magus + Prof. Nutter (JitteryKennon)
The deck he uses to explain his Engine, DPS Kit and Support method. Violet Magus fires an extra missile for each Minion on the field with her ★ rank.
Princeling + Prof. Nutter, Adventure Hard (JitteryKennon)
For Adventure Hard stages 1-1 to 1-5. Princeling powers Prof. Nutter, whose Research boosts Shroomurai and Tomato Twister.
Shroomurai + Prof. Nutter, 2000+ trophies (JitteryKennon)
Built for a 2000+ trophy player with low-level cards. Prof. Nutter's Research goes to Shroomurai and Pomblaster, and Tomato Twister is the main dealer.
Lady Tulip theorycraft (JitteryKennon)
A theorycrafted deck for players with the Candlemancer Badge and a Fortune Cat Charm. He says it's even better with Lady Tulip's Variant.
Tomato Twister + Pomblaster + Shroomurai (JitteryKennon)
Pomblaster and Shroomurai clear the front line, and every kill gives Tomato Twister ATK. Once both are 3★, Math Melon gets bought, deployed and sold over and over.
Club Race 1/3: Conqueror's Temple (no duplicates)
Deck 1 of a set of 3 for the Club Race. Each phase needs its own deck with no Minion repeated between them, and these three share none. This one is for the Conqueror's Temple and is built around Shamaness.