Acorn Outlaw
Acorn Outlaw is a cost 8 card in Plants on Fire. Rarity: Epic.
- Deploy: Steals ATK from all Shop Minions, gaining 90% ATK.
- Deploy
- Purchase a Minion and place it in an empty tile to gain its effects
In practice
Acorn Outlaw, when deployed, steals the ATK of every Minion in the shop and gains 90% of it. The more ATK the shop has built up, the more it pays, which is why it pairs with Chili Chef, Azure Astrologer and Grape Gatsby. ATK 12, 2 s interval. It costs 8 and only enters the shop from R2. Tier C in PvP.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 14 (+2) · 500 Gold · 2 copies
ATK 16 (+2) · 800 Gold · 4 copies
Increases the ATK bonus stolen to 100%. 1200 Gold · 8 copies
ATK 19 (+3) · 1600 Gold · 14 copies
ATK 23 (+4) · 2000 Gold · 25 copies
Increases the ATK bonus stolen to 115%. 4000 Gold · 40 copies
Increases the ATK bonus stolen to 125%. 7000 Gold · 60 copies
Increases the ATK bonus stolen to 135%. 11000 Gold · 75 copies
Sun cost to level up
1× · 8 sun
2× · 16 sun
4× · 32 sun
How star fusion works
2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Payoff in a deck.
- Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Weaknesses
- It sits in tier C for PvP, according to the community tier list.
- Costs 8: it only shows up in the shop from R2.
Role in the deck
What it plays with
- Turns Shop ATK into power.
Copies and merging
Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R2.
- You can afford 2 copy(ies) (2★) by R2.
- You can afford 4 copy(ies) (3★) by R4.
- Chance of showing up at least once in a 3-card shop: R1 0%, R2 3%, R3 6%, R4 9%, R5 12%, R6 14%.
Works well with
Pairs the community and I find good together. The notes come from my own research and player guides (written in English).
Wiki deduction from the official text: Both work on the Shop and buying: one raises the ATK of or discounts what's in the Shop, the other makes use of that ATK, the purchases or the refreshes.
Wiki deduction from the official text: Both work on the Shop and buying: one raises the ATK of or discounts what's in the Shop, the other makes use of that ATK, the purchases or the refreshes.
Wiki deduction from the official text: Both work on the Shop and buying: one raises the ATK of or discounts what's in the Shop, the other makes use of that ATK, the purchases or the refreshes.
What the community says
CSituational
Weak on its own: it steals ATK from Shop Minions. With frozen Eggydjinns next to it, it becomes A and hits for thousands. Buy it if you see it.
PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.
Builds using this card
Azure Astrologer and Lady Tulip (700+ Trophies)
4-card core that a community PvP guide recommends from 700 Trophies; the deck builder filled the other 5 slots. Builder score: 96 (Carry style).
Dr. Kraut Starter
A deck for newer accounts without a strong 5- or 8-Cost carry yet: pile promotion buffs onto Dr. Kraut until you get something like Pomblaster or Tomato Twister.