Each deck carries 1 Emblem and 2 Charms. Charms unlock when the Emblem reaches level 3 and get stronger at level 5. You can't use the Emblem and the Charm of the same Captain together.

Coco Coinhog Badge
EpicReady: Gain 1 Suncoin (up to 2) for every 5 Suncoins you have.
Ready
Obtained from the Power Track or by exchanging Season Coins.CharmsCoco Coinhog Charm IReady: Gain 1 Suncoin (up to 2) for every 5 Suncoins you have.
Coco Coinhog Charm IIReady: Gain 1 Suncoin (up to 4) for every 5 Suncoins you have.

Plantener Badge
EpicReady: Heals the Captain for 6 HP.
Ready
Obtained via Sign-in or exchanging Season Coins.CharmsPlantener Charm IReady: Heals the Captain for 6 HP.
Plantener Charm IIReady: Heals the Captain for 9 HP.

Ironbound Greenhorn Badge
EpicThe first Rush Squad Unit summoned each round gains +3 shield value.
Rush Squad UnitShield
Obtained from the Power Track or by exchanging Season Coins.CharmsIronbound Greenhorn Charm IThe first Rush Squad Unit summoned each round gains +3 shield value.
Ironbound Greenhorn Charm IIThe first Rush Squad Unit summoned each round gains +5 shield value.

Dino Badge
EpicReady: Temp increases all Minions' ATK by +1.
TempReady
Obtained via packs. Can then be upgraded with Season Coins.CharmsDino Charm IReady: Temp increases all Minions' ATK by +2.
Dino Charm IIReady: Temp increases all Minions' ATK by +3.

Candlemancer Badge
LegendaryThe first refresh is free and always reveals 1 8-Cost Minions.
Obtained by redeeming Badge Gold Tokens.CharmsCandlemancer Charm IThe first refresh is free and always reveals 1 8-Cost Minions.
Candlemancer Charm IIThe first refresh is free and always reveals 1 8-Cost Minions with a -1 purchase price.

Fortune Cat Badge
LegendaryMatch Start: Suncoins +2.
Match Start
Obtained by redeeming Badge Silver Tokens.CharmsFortune Cat Charm IMatch Start: Suncoins +2.
Fortune Cat Charm IIMatch Start: Suncoins +3.

Sneakerhead Badge
LegendaryAllied Rush Squad Units gain 150% Move SPD for 0.50 sec on entering the field.
Rush Squad Unit
Obtained by redeeming Badge Silver Tokens.CharmsSneakerhead Charm IAllied Rush Squad Units gain 150% Move SPD for 0.50 sec on entering the field.
Sneakerhead Charm IIAllied Rush Squad Units gain 150% Move SPD for 0.75 sec on entering the field.

Pirate Captain Badge
LegendaryReady: Deals 6 damage directly to the enemy Captain.
Ready
Can be redeemed with Badge Gold Tokens when available as a Seasonal Captain.CharmsPirate Captain Charm IReady: Deals 6 damage directly to the enemy Captain.
Pirate Captain Charm IIReady: Deals 7 damage directly to the enemy Captain (damage increases by +1 each round, up to 12).

Mad King Badge
LegendaryBattle Start: Temp increases all Minions' ATK SPD by +50% for 6 sec (Boss Rounds: 3 sec).
TempBattle Start
Obtained by redeeming Badge Gold Tokens.CharmsMad King Charm IBattle Start: Temp increases all Minions' ATK SPD by +50% for 6 sec (Boss Rounds: 3 sec).
Mad King Charm IIBattle Start: Temp increases all Minions' ATK SPD by +75% for 6 sec (Boss Rounds: 3 sec).

Chest Captain
+4 Suncoins when unlocking tiles.

Fridge Captain
When taking lethal damage, the Captain becomes invincible for that round and is healed to 25% HP.

Projection Captain
Ready: Summons a Temp clone of a random 4β
Minion that inherits 50% ATK.
TempReady

Fortune Captain
Purchasing a Minion or refreshing the Shop changes prices by a random value from -2 to +2.

Kindler Captain
Sells the selected Minion and gives 120% of its ATK to another Minion (can only be used once per round).
Sell

Light Captain
Grants 15 Suncoins.

Gift Captain
At the start of each round, gain 1 Suncoins for every 3β
Minion and 2 for every 4β
one.

Gladiator Captain
ATK +8% whenever a Minion is promoted.

Alarm Captain
Grants 3 random 8-Cost Minions (Sleep) at the start of the match.
Sleep

Guzzle Captain
Round Start: Destroys the highest ATK Minion on the field, and grants 85% of its ATK to 2 random Minions.
Round Start

Kindheart Captain
Increases the Captain's max HP by 150 and HP by 100.

Champagne Captain
Ready: Minions in the Shop gain ATK +2.
Ready

Diver Captain
Grants 3 free shop refreshes each round.

Boom Captain
Stuns all enemy Minions for 5 sec at the start of battle.

Coldbrew Captain
Ready: The Minions with the lowest and highest ATK Temp gain 40% of each other's ATK.
TempReady

Elephant Captain
Grants 8 Suncoins whenever a Minion is promoted to 4β
.

Maestro Captain
Whenever you purchase a Minion or refresh the Shop, a random Minion in the Shop gains ATK +25%β100%.

Burger Captain
Minions in the Shop Temp gain ATK +1 each time you spend Suncoins.
Temp

Starfruit Captain
Match Start: Grants 1 3β
Starry Starfruits.
Match Start

Stew Captain
The first Minion you place each round gains ATK +100%.

Rocket Captain
Allied Rush Squad Units gain 200% Move SPD for 2.50 sec on entering the field (half duration on bosses).
Rush Squad Unit

Artichoke Captain
Ready: Summons 1 1β
Arti Egg.
Ready

Minstrel Captain
Increases the ATK SPD of all Minions by 25%.

Steelplate Captain
Increases the Shield value of summoned Rush Squad Units by +1, or by +2 if the enemy has more total ATK than you.
Rush Squad UnitShield

Weight Captain
Ready: Balances the ATK of all Minions, and then increases their ATK by 10%.
Ready

Gentleman Captain
Reduces the Purchase Price of 8-Cost Minions by 4.

Moose Captain
Ready: Increases the ATK of Minions by 2 (1 duplicate per unique Minion). Each unlocked tile increases the potency by 1.
ReadyUnique

Noodle Captain
Ready: Grants 1 Suncoin for every 8 Suncoins you have.
Ready

Lore Captain
Unlocks all tiles at match start. However, the cost of Minions increases by 2 and refreshes by 1.
Match Start

Wildbear Captain
At the start of Boss rounds, refreshes the Shop with 2 Demon Sprouts that can Temp copy selected Minions.
Temp

Fishbowl Captain
Ready: Summons a random Minion that you already have.
Ready

Teapot Captain
The first Minion purchased each round is free.
On purchase

Pearl Captain
Round Start: Reduces the unlock price of tiles by another 4.
Round Start

Broccoli Captain
Increases the ATK SPD of the highest-ATK Minion by +50%.

Stargazing Captain
Ready: Temp promotes your 4 Minions with the lowest β
rank by +1β
(triggers first immediately on Ready).
TempReady

Jelly Captain
Ready: Increases the ATK of all Minions by +10% (both allies and enemies).
Ready

Wine Captain
Each time you purchase a Minion, other Minions of this type in the Shop gain ATK equal to the Minion's purchase price.

Egg Captain
Reduces the purchase price of Minions by -33%. But you can only purchase 2 of each Minion type per round.

Carrot Captain
When all tiles are unlocked, summons a 2β
8-Cost Minion on every empty tile on the field.

Onion Captain
Your Minions Temp gain ATK SPD +4% whenever they attack.
Temp

Circus Captain
Every Minion you sell grants extra Suncoins equal to its β
rank on the next round.
Extra SuncoinsSell

Tulip Captain
Each time you spend Suncoins, 1 random Minions gain ATK equal to 100% of the Suncoins you spent.

Gamer Captain
Increases the β
rank of summoned Temp Minions by +1.
Temp

Nebula Captain
Ready: If all Minions are of the same β
rank, Temp grants all other Minions ATK equal to 80% of the ATK of the lowest-ATK Minion.
TempReady

Radio Captain
Grants 1 Suncoins whenever a Minion is promoted.

Seed Captain
Reduces the purchase price of Minions by -1. But tile unlocks no longer drop in cost as the match progresses.

Fizz Captain
For every 3% Total ATK you have more than the enemy, your Rush Squad Units gain Move SPD +1% (does not work against bosses).
For every 3% Total ATK the enemy has more than you, your Minions gain ATK SPD +1%.
Rush Squad Unit

Boar Captain
Ready: Temp demotes all enemy Minions by -1 (triggers first immediately on Ready).
TempReady

Octopus Captain
Round Start: Refreshes the Shop with up to 2 Minions that you already have fielded.
ReadyRound Start

Alien Captain
If you don't take any damage this round, gain clones of 1 random enemy Minions. If your field is full, your 1 Minions with the least ATK instead turn into random enemy Minions.

Cloud Captain
Cloud Synergy +8

Moon Captain
Moon Synergy +8

Sun Captain
Sun Synergy +8

Thunder Captain
Lightning Synergy +8

Droplet Captain
Droplet Synergy +8

Star Captain
Star Synergy +8