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Orange Bros

Orange Bros

Cost 5LegendarySPvP tier

Orange Bros is a cost 5 card in Plants on Fire. Rarity: Legendary.

Ability
Ability at level 7
  • Ready: Creates 1 Temp clones that inherit 50%/50%/50%/75% of this Minion's ATK.
Keywords in this ability
Temp
Only works for a single round after which the effect is lost
Ready
Effect triggers when both players are ready
See the full glossary

In practice

Orange Bros creates 1 temporary clone every Ready that inherits 50% of their ATK (75% at 4★). With 15 ATK, a 1.6 s interval and a random target, they pay off most when the rest of the deck covers hordes and shields, like Apple Sheriff. The builder warns the effect gets in the way in Boss rounds. Each copy gives the full effect. Tier S. They unlock at 1800 trophies.

Base stats (1★)

ATK15
ATK interval1.6s
TargetRandom
RarityLegendary

Level progression

Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.

Lv. 8

Increases Temp clones' inherited ATK to 56%/56%/56%/84%. 2000 Gold · 1 copies

Lv. 9

Increases Temp clones' inherited ATK to 62%/62%/62%/93%. 4000 Gold · 2 copies

Lv. 10

Creates 1 extra Temp clones that inherit 16%/16%/16%/24% of this Minion's ATK. 7000 Gold · 4 copies

Lv. 11

Increases Temp clones' inherited ATK to 74%/74%/74%/111% and 19%/19%/19%/29%. 11000 Gold · 5 copies

Lv. 12

Increases Temp clones' inherited ATK to 86%/86%/86%/129% and 22%/22%/22%/33%. 16000 Gold · 6 copies

Sun cost to level up

1× · 5 sun

2× · 10 sun

4× · 20 sun

How star fusion works2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.

How it works

  • Attack target: a random enemy (not the closest one).
  • The Minions it creates only appear if there is an empty slot on the board.

Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.

Card analysis

What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.

Strengths

  • Works as Engine and Carry in a deck.
  • It is in tier S for PvP, according to the community tier list.
  • Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.

Weaknesses

  • Careful in Boss rounds: its effect can get in the way.

Role in the deck

EngineCarry

What it plays with

  • Feeds Summon to the engine.

Copies and merging

Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.

Careful in Boss rounds: its effect can get in the way.

Card data checked against game version 2.0.1021.0.

Rounds: when you can get it

Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.

  • You can afford 1 copy(ies) (1★) by R1.
  • You can afford 2 copy(ies) (2★) by R1.
  • You can afford 4 copy(ies) (3★) by R2.
  • Chance of showing up at least once in a 3-card shop: R1 66%, R2 69%, R3 71%, R4 74%, R5 76%, R6 78%.

What the community says

SBroken: carries the match

A cost 5 carry: its clones inherit part of its ATK. It has its own deck (Cheerbloom, Peanut Page, Azure Astrologer, Broc Presley), maybe the strongest, but only with those pieces.

PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.