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Boom Shroom

Boom Shroom

Cost 3LegendaryCPvP tier

Boom Shroom is a cost 3 card in Plants on Fire. Rarity: Legendary.

Ability
Ability at level 7
  • Attacks all enemies to deal 40%/40%/40%/80% damage. The Captain loses 4% of Max HP. Only the front-most enemy will be attacked if the Captain is below 4% HP.

In practice

Boom Shroom hits every enemy at once for 40% damage (80% at 4★) and costs your Commander 4% of max HP to do it. If the Commander is below 4%, only the front enemy is attacked. It fires when the fight starts, with 15 ATK and a 3.5 s interval. The builder tags it as early defense and Boss answer. One copy is enough. Tier C in PvP. It unlocks at 2800 trophies.

Base stats (1★)

ATK15
ATK interval3.5s
TargetAll
RarityLegendary

Level progression

Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.

Lv. 8

Increases damage to 48%/48%/48%/96%. 2000 Gold · 1 copies

Lv. 9

Increases damage to 54%/54%/54%/108%. 4000 Gold · 2 copies

Lv. 10

Reduces HP lost by the Captain to 3%. 7000 Gold · 4 copies

Lv. 11

Increases damage to 66%/66%/66%/132%. 11000 Gold · 5 copies

Lv. 12

Increases damage to 80%/80%/80%/160%. 16000 Gold · 6 copies

Sun cost to level up

1× · 3 sun

2× · 6 sun

4× · 12 sun

How star fusion works2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.

How it works

  • Attack target: all enemies on the field (not the closest one).
  • Triggers: when the fight starts.
  • Who it affects: all enemies on the field.

Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.

Card analysis

What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.

Strengths

  • Works as Early defense and Boss answer in a deck.

Weaknesses

  • One copy is enough: a second one hurts or adds nothing.
  • It sits in tier C for PvP, according to the community tier list.

Role in the deck

Early defenseBoss answer

What it plays with

  • Feeds Area damage and Captain HP loss to the engine.

Copies and merging

One copy is enough: a second one hurts or adds nothing.

Card data checked against game version 2.0.1021.0.

Rounds: when you can get it

Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.

  • You can afford 1 copy(ies) (1★) by R1.
  • You can afford 2 copy(ies) (2★) by R1.
  • You can afford 4 copy(ies) (3★) by R2.
  • Chance of showing up at least once in a 3-card shop: R1 97%, R2 96%, R3 95%, R4 94%, R5 93%, R6 91%.

Good against

Deck types I mark as good targets for this card. The reason comes from my research (in Portuguese or English).

  • Summon Bodies: Multi-target against a swarm of weak units.

What the community says

CSituational

Useful in one deck only: drains your Commander's HP so Headless Jack hits harder. Not the best shop purchase.

PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.