Alchemush
Alchemush is a cost 8 card in Plants on Fire. Rarity: Epic.
- Deploy: Temp increases the selected Minion's ATK by 50.
- Temp
- Only works for a single round after which the effect is lost
- Deploy
- Purchase a Minion and place it in an empty tile to gain its effects
In practice
Alchemush, when deployed, gives the target Minion +50 ATK, for the round only. It is a big one-off boost, and I mention it for boosting Pomblaster from round 7. ATK 12, 1.6 s interval. It costs 8, so it only enters the shop from R2. Tier C in PvP. It unlocks at 200 trophies.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 14 (+2) · 500 Gold · 2 copies
ATK 16 (+2) · 800 Gold · 4 copies
Increases the base ATK bonus to 70. 1200 Gold · 8 copies
ATK 19 (+3) · 1600 Gold · 14 copies
ATK 23 (+4) · 2000 Gold · 25 copies
Increases the base ATK bonus to 100. 4000 Gold · 40 copies
Increases the base ATK bonus to 120. 7000 Gold · 60 copies
Increases the base ATK bonus to 140. 11000 Gold · 75 copies
Sun cost to level up
1× · 8 sun
2× · 16 sun
4× · 32 sun
How star fusion works
2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Amplifier in a deck.
Weaknesses
- It sits in tier C for PvP, according to the community tier list.
- Costs 8: it only shows up in the shop from R2.
Role in the deck
What it plays with
- Feeds Board position to the engine.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R2.
- You can afford 2 copy(ies) (2★) by R2.
- You can afford 4 copy(ies) (3★) by R4.
- Chance of showing up at least once in a 3-card shop: R1 0%, R2 3%, R3 6%, R4 9%, R5 12%, R6 14%.
Works well with
Pairs the community and I find good together. The notes come from my own research and player guides (written in English).
"Alchemush helps buff Pom Blaster in rounds 7+," once Rush Units' HP gets very high.
Wiki deduction from the official text: Gives ATK to a target Minion; on this card that ATK goes further (it grows, attacks faster, deals area damage or is inherited by the clone).
Wiki deduction from the official text: Gives ATK to a target Minion; on this card that ATK goes further (it grows, attacks faster, deals area damage or is inherited by the clone).
What the community says
CSituational
A big buff, but only for one round, and it takes a cost 8 slot. Might fit the Orange Bros deck.
PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.
Variants
A base card and its Variants (I, II, III) can't be in the same deck. Variants inherit the base card's level. Get them in the Variant Recruit with Sprout Coins.
Builds using this card
Beginner (Roonby / tutorial)
The tutorial's recommended lineup (Roonby): cheap and safe, good from about 300 to 400 Trophies while you learn.
Promotion Engine (Gota)
Sister Cherry, Dr. Kraut and Floral Friar grow every time any Minion merges.
Zerg Rush / Summon (Trovão)
Floods the board with Temp summons that keep growing. Strong up to about 1,100 Trophies, per Reddit reports.
Anti-Boss (Adventure)
For Adventure Mode. Breaks Shields and piles bonus damage on Bosses.
Orange Bros and Guaca Sage
4-card core from a community PvP guide; the deck builder filled the other 5 slots around Orange Bros' clones. Builder score: 97 (Carry style).
Azure Astrologer and Lady Tulip (700+ Trophies)
4-card core that a community PvP guide recommends from 700 Trophies; the deck builder filled the other 5 slots. Builder score: 96 (Carry style).
Violet Magus + Headless Jack
Violet Magus deals the damage while Headless Jack turns the HP you lost early into ATK and holds the front line.
Summon deck (official guide)
The deck the game team itself published: Cabby Trainer and Hogsteen fill the board with Temp summons, and Chomper devours them to grow.
Pomblaster deck (official guide)
Official guide with Pomblaster as the main attacker: Berrinetta holds enemies in place so its area damage hits more of them.
Frozen Guaca Sage + Tomato Twister (JitteryKennon)
A slower deck. Azure Astrologer buffs a frozen Guaca Sage in the Shop every round, and Tomato Twister deals the damage with Berrinetta's help.
Pomblaster + Berrinetta (JitteryKennon)
Simple plan: Pomblaster and Berrinetta handle the front line, and Peanut Page keeps Pomblaster growing.
Lychee Babe + Leeky Beats I (JitteryKennon)
Stacks auras on one tile and puts Lychee Babe there: when she transforms, she keeps the ATK and bonuses she had.
Lychee Babe I (JitteryKennon)
Built around Lychee Babe I, which turns into a Minion from the enemy field and keeps every Temp and Aura bonus. It depends heavily on the opponent's deck and on luck.
Boss deck (Oct 12): Orange Bros clones with Archmandrake
The 9 cards to copy for the Oct 12 Boss, which removes the Minion with the highest ATK at the end of each round. Orange Bros makes temporary clones and Archmandrake makes the clone stronger than the original, so the clone is the one that goes.
Club Race 2/3: Black Market Vault (Summon)
Deck 2 of the Club Race set, for the Black Market Vault. It's the official Summon deck: summons fill the board without buying, and buying is what costs ATK in this phase.
