4-card core from a community PvP guide; the deck builder filled the other 5 slots around Orange Bros' clones. Builder score: 97 (Carry style).
CommunityMediumUpdated Nov 04, 2026Game version 3.0.1027
Overview
Strengths
Strong early (R1 to R4): board ATK 17% above a typical deck.
Strong mid game (R5 to R7): board ATK 19% above a typical deck.
Buildable for free: no paid Battle Pass cards.
Weaknesses
Loses to: Apple Sheriff I (area carry), Tomato Twister (grows with every kill) + Sir Rose II, Control: stall the game and win late + Rosen Death, Apple Sheriff II (area carry), Tomato Twister (grows with every kill) + Violet Magus, Tomato Twister (grows with every kill) + Violet Magus.
Relies on Orange Bros: without it the score drops 22.
Fires a volley of 4/5/6/10 bullets at the enemy, each dealing 40% damage.
Main piece (β ): the plan revolves around it.
Community tier list, April video (S): S with the slow Variant. Without it (A), its burst still breaks the snail Boss's shields and wins games on that Boss.
Attacks 6/7/8/15 enemies at once, dealing 40% damage.
Main piece (β ): the plan revolves around it.
Community tier list, April video (S): With Variant II it attacks again on every kill and clears the wave alone. Without it (A): good early damage, hits many enemies, breaks shields.
Ready: Creates 1 Temp clones that inherit 50%/50%/50%/75% of this Minion's ATK.
Main piece (β ): the plan revolves around it.
Core piece of the plan: Orange Bros + (everything on one Orange Bros).
Community tier list, April video (S): A cost 5 carry: its clones inherit part of its ATK. It has its own deck (Cheerbloom, Peanut Page, Azure Astrologer, Broc Presley), maybe the strongest, but only with those pieces.
Don't have it? Use Headless Jack (score -5.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
Community tier list, April video (C): Buy it, give instant ATK to the Minion you pick, sell it. With lots of Sun to cycle it adds up (seen in Orange Bros). Don't ignore it.
Don't have it? Use Azure Astrologer (score +5.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
When a Minion is summoned, 3 random others Temp gain ATK +1/2/4/12.
Works together with: Archmandrake.
Community tier list, April video (B): Every summon gives temporary ATK to other Minions: helps the Summon deck, but the deck works without it. Last in B.
Grants summoned Temp Minions ATK +20%/40%/80%/240% (no less than +10/20/40/120).
Works together with: Ginger Honcho.
Community tier list, April video (A): Buffs Temp. Minions: helps the Orange Bros deck (the clones) and the Chomper deck (the summons it eats).
Don't have it? Use Tree of Light (score -5.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
How to play the match
Orange Bros carries. Each clone is a Temp summon with 50% of its ATK, triggers Ginger Honcho (3 allies gain ATK) and gets Archmandrake's bonus. Use Math Melon, Alchemush and Joe Tycoon on Orange Bros, then sell them to free the tile. Pop Gunner and Apple Sheriff hold the early rounds; Guaca Sage becomes a second attacker at 3β .
Round by round (simulator pilot)
What the deck builder's simulated player bought and the ATK on the board, against a typical deck. Use it as a reference: the shop changes every match.
R1
Buys: Orange Bros, Guaca Sage
11
31ATK Β· typical deck 31
R2
Buys: Orange Bros, Ginger Honcho
1111
75ATK Β· typical deck 71
R3
Buys: Guaca Sage Γ3
3111
130ATK Β· typical deck 109
R4
Buys: Orange Bros, Ginger Honcho, Apple Sheriff
321111
195ATK Β· typical deck 157
R5
Buys: Ginger Honcho Γ2
331111
250ATK Β· typical deck 209
R6
Buys: Archmandrake, Orange Bros
332111
327ATK Β· typical deck 299
R7
Buys: Alchemush, Orange Bros Γ2
333111
483ATK Β· typical deck 381
R8
Buys: Joe Tycoon
333111
425ATK Β· typical deck 467
R9
Buys: Alchemush, Archmandrake
333211
604ATK Β· typical deck 558
Card leveling order
How much the deck's score rises with each card at level 10 (the rest at 8), against the same benchmark. Level from top to bottom. Gold: the game's official level table.
Orange Bros+9.0 score11,000 Gold from 8 to 10
Ginger Honcho+5.0 score6,000 Gold from 8 to 10
Guaca Sageno score gain11,000 Gold from 8 to 10
Math Melonno score gain6,000 Gold from 8 to 10
Pop Gunnerno score gain3,600 Gold from 8 to 10
Apple Sheriffno score gain3,600 Gold from 8 to 10
Alchemushno score gain6,000 Gold from 8 to 10
Joe Tycoonno score gain6,000 Gold from 8 to 10
Archmandrakeno score gain11,000 Gold from 8 to 10
Each card's skill steps up at levels 7 and 10. Focus materials on your deck's cards instead of spreading them. Every level of any card also adds Power Bonus to the whole account.
Official cost of each level (Gold and copies)
Rare
Lv 2
50
Γ2
Lv 3
100
Γ5
Lv 4
150
Γ10
Lv 5
300
Γ25
Lv 6
500
Γ50
Lv 7
800
Γ100
Lv 8
1,200
Γ200
Lv 9
1,600
Γ350
Lv 10
2,000
Γ600
Lv 11
4,000
Γ900
Lv 12
7,000
Γ1200
Epic
Lv 5
500
Γ2
Lv 6
800
Γ4
Lv 7
1,200
Γ8
Lv 8
1,600
Γ14
Lv 9
2,000
Γ25
Lv 10
4,000
Γ40
Lv 11
7,000
Γ60
Lv 12
11,000
Γ75
Legendary
Lv 8
2,000
Γ1
Lv 9
4,000
Γ2
Lv 10
7,000
Γ4
Lv 11
11,000
Γ5
Lv 12
16,000
Γ6
Variants worth getting
No Variant raises this deck's score by 2 points or more.
Against the strong decks
Loses Apple Sheriff I (area carry) Β· R7Loses Tomato Twister (grows with every kill) + Sir Rose II Β· R6Loses Control: stall the game and win late + Rosen Death Β· R7Loses Apple Sheriff II (area carry) Β· R7Loses Tomato Twister (grows with every kill) + Violet Magus Β· R7Loses Tomato Twister (grows with every kill) + Violet Magus Β· R7
Questions
Which card should I level first?
Orange Bros: taking it to level 10 raises the score by 9.0, more than any other card in the deck.
Can I play it without spending money?
Yes: no card in the deck is from the paid Battle Pass.
What if I don't have Orange Bros?
Use Headless Jack instead (score -5.0). It's the card that matters most: without it the score drops 22.0.
Source and changelog
Community
4-card core from a community PvP guide; the deck builder filled the other 5 slots around Orange Bros' clones. Builder score: 97 (Carry style).
Deck builder scores at level 8 (1,000 to 2,199 Trophies), from simulated matches that run until a Captain dies, as in the game. Opponents: 150 random decks and the 6 meta decks the builder generated itself. The fight was calibrated on Oct 10 with my own real matches.
Oct 06, 2026: guide rebuilt in the new format (versions, round by round, leveling order, Variants and matchups), with the recalibrated deck builder and APK 2.0.1021 numbers.