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Deck guide

Lychee Babe + Leeky Beats I (JitteryKennon)

Stacks auras on one tile and puts Lychee Babe there: when she transforms, she keeps the ATK and bonuses she had.

CommunityMediumUpdated Nov 04, 2026Game version 3.0.1027

Overview

Strengths

  • Strong early (R1 to R4): board ATK 43% above a typical deck.
  • Strong mid game (R5 to R7): board ATK 26% above a typical deck.
  • Buildable for free: no paid Battle Pass cards.
  • With Variants the score goes from 29 to 38.

Weaknesses

  • Loses to: Apple Sheriff I (area carry), Tomato Twister (grows with every kill) + Sir Rose II, Control: stall the game and win late + Rosen Death, Apple Sheriff II (area carry), Tomato Twister (grows with every kill) + Violet Magus, Tomato Twister (grows with every kill) + Violet Magus.
  • Relies on Guaca Sage: without it the score drops 29.

The 9 cards and why each one is here

C
29 Β· beats 25% of random decks

The deck as the source plays it.

Approximate score: the simulator doesn't play Lychee Babe like the real game yet. See why
  • Lychee Babe: turns into a random Minion. The simulator plays the average transformation, but players sell a bad one and try again.
Guaca SageCost 3 Β·
Without it the score drops 29.0

Ready: Temp increases this Minion's ATK by 80%/80%/80%/120% if it's at 3β˜….

  • Main piece (β˜…): the plan revolves around it.
  • Community tier list, April video (B): Strong pressure in the first rounds and holds well until R6, but needs another carry for the late game.

Don't have it? Use Turnipette (score +19.0)

Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.

Lychee BabeCost 3 Β·
Without it the score barely changes

Ready: Transforms into a random Minion not in your deck (retains own β˜… rank and ATK).

  • Main piece (β˜…): the plan revolves around it.
  • Community tier list, April video (C): Turns into a random Minion not in your deck: pure luck, and in a game about control that hurts.

Don't have it? Use Greenkeeper (score +14.0)

Obtained from the Power Track.

CheerbloomCost 3 Β·
Without it the score drops 15.0

Aura: Increases the ATK of the Minion 1 tile above by 2/4/8/20.

  • Main piece (β˜…): the plan revolves around it.
  • Community tier list, April video (A): With the Variant the bonus turns permanent on Ready and stays even if you sell Cheerbloom. Part of the Orange Bros deck. Without it, low B.

Don't have it? Use Turnipette (score +14.0)

Complete the tutorial to obtain

Without it the score drops 5.0

Attacks enemies in a small area, dealing 25%/25%/25%/100% damage and slowing them by 25%/40%/60%/60% for 3 sec.

  • Community tier list, April video (B): Slows enemies entering the field. Lots of players run it and it decides close games.

Don't have it? Use Headless Jack (score +11.0)

Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.

Without it the score barely changes

Deploy: Increases the selected Minion's ATK by 6.

  • Community tier list, April video (C): Buy it, give instant ATK to the Minion you pick, sell it. With lots of Sun to cycle it adds up (seen in Orange Bros). Don't ignore it.

Don't have it? Use Headless Jack (score +9.0)

Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.

Leeky Beats ICost 5 Β·
Without it the score drops 19.0

Aura: Increases the ATK of adjacent Minions by a total of +8/16/32/96 (adjacent Minions get an equal share of the ATK bonus).

  • Main piece (β˜…): the plan revolves around it.
  • Community tier list, April video (C): An ATK aura for neighbors, good early, but it works alone and no deck revolves around it. The Variant is more interesting.

Don't have it? Use Headless Jack (score +19.0)

Obtainable in the Variant Recruit feature.

Without it the score barely changes

Deals 200%/200%/200%/800% damage to the enemy boss.

  • Community tier list, April video (B): Its power is the Variant, which makes it gain ATK. A in a good Blessing week, B otherwise.

Don't have it? Use Pumpkin King (score +14.0)

Available on the Glory Track.

Without it the score barely changes

Aura: Increases Lady Tulip's ATK by +2/4/8/32 for each Suncoin you have spent this round.

  • Core piece of the plan: Spending economy: Lady Tulip.
  • Community tier list, April video (B): Win condition of the spend-Sun deck, with pressure in rounds 7 to 9. Without the Variant the buff is huge but temporary; with it, smaller and permanent. Swings a lot with the weekly Blessing.

Don't have it? Use Pumpkin King (score +14.0)

Obtained by clearing Adventure Mode 2-3

AlchemushCost 8
Without it the score barely changes

Deploy: Temp increases the selected Minion's ATK by 50.

  • Community tier list, April video (C): A big buff, but only for one round, and it takes a cost 8 slot. Might fit the Orange Bros deck.

Don't have it? Use Pumpkin King (score +14.0)

Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.

How to play the match

Leeky Beats I in the top-right corner and Cheerbloom in the bottom-right corner. Guaca Sage in the top middle, next to Leeky, and Lychee Babe in the middle right, between Leeky and Cheerbloom, so she has as much ATK as possible when she transforms. Math Melon goes on Guaca Sage and Alchemush on Lychee Babe. Berrinetta helps Guaca Sage manage the front line.

Round by round (simulator pilot)

What the deck builder's simulated player bought and the ATK on the board, against a typical deck. Use it as a reference: the shop changes every match.

  1. R1

    Buys: Guaca Sage, Leeky Beats I

    11
    33ATK Β· typical deck 31
  2. R2

    Buys: Guaca Sage Γ—3

    31
    100ATK Β· typical deck 71
  3. R3

    Buys: Leeky Beats I, Cheerbloom Γ—2

    3211
    162ATK Β· typical deck 109
  4. R4

    Buys: Cheerbloom Γ—2, Leeky Beats I

    3321
    231ATK Β· typical deck 157
  5. R5

    Buys: Leeky Beats I, Berrinetta, Cheerbloom

    332211
    292ATK Β· typical deck 209
  6. R6

    Buys: Alchemush, Berrinetta

    333111
    441ATK Β· typical deck 299
  7. R7

    Buys: Leeky Beats I Γ—2, Berrinetta

    333111111
    389ATK Β· typical deck 381
  8. R8

    Buys: Guaca Sage Γ—4, Cheerbloom

    3333221
    474ATK Β· typical deck 467
  9. R9

    Buys: Alchemush, Lady Tulip

    33332211
    674ATK Β· typical deck 558

Card leveling order

How much the deck's score rises with each card at level 10 (the rest at 8), against the same benchmark. Level from top to bottom. Gold: the game's official level table.

  1. Leeky Beats I+14.0 score3,600 Gold from 8 to 10
  2. Cheerbloom+11.0 score3,600 Gold from 8 to 10
  3. Guaca Sage+9.0 score11,000 Gold from 8 to 10
  4. Berrinetta+9.0 score6,000 Gold from 8 to 10
  5. Lady Tulip+9.0 score6,000 Gold from 8 to 10
  6. Lychee Babeno score gain11,000 Gold from 8 to 10
  7. Math Melonno score gain6,000 Gold from 8 to 10
  8. Muscle Melonno score gain6,000 Gold from 8 to 10
  9. Alchemushno score gain6,000 Gold from 8 to 10

Each card's skill steps up at levels 7 and 10. Focus materials on your deck's cards instead of spreading them. Every level of any card also adds Power Bonus to the whole account.

Official cost of each level (Gold and copies)
Rare
Lv 250 Γ—2
Lv 3100 Γ—5
Lv 4150 Γ—10
Lv 5300 Γ—25
Lv 6500 Γ—50
Lv 7800 Γ—100
Lv 81,200 Γ—200
Lv 91,600 Γ—350
Lv 102,000 Γ—600
Lv 114,000 Γ—900
Lv 127,000 Γ—1200
Epic
Lv 5500 Γ—2
Lv 6800 Γ—4
Lv 71,200 Γ—8
Lv 81,600 Γ—14
Lv 92,000 Γ—25
Lv 104,000 Γ—40
Lv 117,000 Γ—60
Lv 1211,000 Γ—75
Legendary
Lv 82,000 Γ—1
Lv 94,000 Γ—2
Lv 107,000 Γ—4
Lv 1111,000 Γ—5
Lv 1216,000 Γ—6

Variants worth getting

  • Cheerbloom I instead of Cheerbloom: score +19.0Obtainable in the Variant Recruit feature.
  • Guaca Sage I instead of Guaca Sage: score +9.0Obtained from the Club Shop.
  • Alchemush I instead of Alchemush: score +9.0Obtainable in the Variant Recruit feature.

Against the strong decks

Loses Apple Sheriff I (area carry) Β· R8Loses Tomato Twister (grows with every kill) + Sir Rose II Β· R5Loses Control: stall the game and win late + Rosen Death Β· R7Loses Apple Sheriff II (area carry) Β· R7Loses Tomato Twister (grows with every kill) + Violet Magus Β· R7Loses Tomato Twister (grows with every kill) + Violet Magus Β· R7

Questions

Which card should I level first?

Leeky Beats I: taking it to level 10 raises the score by 14.0, more than any other card in the deck.

Can I play it without spending money?

Yes, with the Starter version (score 24, beats 19% of random decks).

Is it worth chasing a Variant?

The best is Cheerbloom I instead of Cheerbloom: +19.0 score. Variants come from Rumble Chess and Variant Recruit (unlocked at 700 Trophies).

What if I don't have Guaca Sage?

Use Turnipette instead (score +19.0). It's the card that matters most: without it the score drops 29.0.

Source and changelog

Community

Deck by JitteryKennon (a player around 3,300 trophies) on the official Discord, #deck-building channel, Oct 6, 2026, with his explanation. I have not played this deck in a match yet; the score comes from the deck builder's simulator.

Deck builder scores at level 8 (1,000 to 2,199 Trophies), from simulated matches that run until a Captain dies, as in the game. Opponents: 150 random decks and the 6 meta decks the builder generated itself. The fight was calibrated on Oct 10 with my own real matches.

  • Oct 06, 2026: guide rebuilt in the new format (versions, round by round, leveling order, Variants and matchups), with the recalibrated deck builder and APK 2.0.1021 numbers.
  • Oct 09, 2026: deck added to the wiki.