Muscle Melon
Muscle Melon is a cost 8 card in Plants on Fire. Rarity: Epic.
- Deals 200%/200%/200%/800% damage to the enemy boss.
In practice
Muscle Melon deals 200% damage to the enemy Boss (800% at 4★), with 31 ATK and a 2 s interval, aiming at the enemy with the most HP. The builder treats it as close to mandatory in decks with two or more cards that get in the way in Boss rounds. It costs 8 and only enters the shop from R2. Tier B. It unlocks at 20 trophies and also comes from the Glorious Trail.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 36 (+5) · 500 Gold · 2 copies
ATK 42 (+6) · 800 Gold · 4 copies
Increases damage dealt to the enemy boss to 250%/250%/250%/1000%. 1200 Gold · 8 copies
ATK 50 (+8) · 1600 Gold · 14 copies
ATK 60 (+10) · 2000 Gold · 25 copies
Increases damage dealt to the enemy boss to 350%/350%/350%/1400%. 4000 Gold · 40 copies
Increases damage dealt to enemy bosses to 425%/425%/425%/1800%. 7000 Gold · 60 copies
Increases damage dealt to enemy bosses to 500%/500%/500%/2000%. 11000 Gold · 75 copies
Sun cost to level up
1× · 8 sun
2× · 16 sun
4× · 32 sun
How star fusion works
2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.How it works
- Attack target: the enemy with the most HP (not the closest one).
- Triggers: when the fight starts.
- Who it affects: the enemy with the most HP.
Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.
Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Boss answer and Carry in a deck.
- Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Weaknesses
- Costs 8: it only shows up in the shop from R2.
Role in the deck
Copies and merging
Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R2.
- You can afford 2 copy(ies) (2★) by R2.
- You can afford 4 copy(ies) (3★) by R4.
- Chance of showing up at least once in a 3-card shop: R1 0%, R2 3%, R3 6%, R4 9%, R5 12%, R6 14%.
Works well with
Pairs the community and I find good together. The notes come from my own research and player guides (written in English).
What the community says
BUsable, has a deck
Its power is the Variant, which makes it gain ATK. A in a good Blessing week, B otherwise.
PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.
Variants
A base card and its Variants (I, II, III) can't be in the same deck. Variants inherit the base card's level. Get them in the Variant Recruit with Sprout Coins.
Builds using this card
Beginner (Roonby / tutorial)
The tutorial's recommended lineup (Roonby): cheap and safe, good from about 300 to 400 Trophies while you learn.
Legendary Scaling (Estrela)
Azure Astrologer and Tomato Twister keep growing into the late game. You need both Legendaries early.
Anti-Boss (Adventure)
For Adventure Mode. Breaks Shields and piles bonus damage on Bosses.
Community deck: Tomato Twister with Variants
A player's Discord deck built for early pressure, with Variants on most cards and the Candlemancer Badge: two Guaca Sage I at about 20 ATK each on turn 1, while Pop Gunner and Apple Sheriff clear the wave.
Dr. Kraut Starter
A deck for newer accounts without a strong 5- or 8-Cost carry yet: pile promotion buffs onto Dr. Kraut until you get something like Pomblaster or Tomato Twister.
Summon deck (official guide)
The deck the game team itself published: Cabby Trainer and Hogsteen fill the board with Temp summons, and Chomper devours them to grow.
Promotion deck (official guide)
The official promotion guide: Princeling ranks up and down on its own, and every change triggers Sister Cherry, Dr. Kraut and Bombercarrot. Floral Friar closes the game.
Pomblaster deck (official guide)
Official guide with Pomblaster as the main attacker: Berrinetta holds enemies in place so its area damage hits more of them.
Chomper (NoControlTower)
NoControlTower's favorite deck: two 3★ Cabby Trainers deliver the 8 summons a 3★ Chomper devours, Ginger Honcho grows on every summon and Apple Sheriff holds the first waves.
Pomblaster + Berrinetta (JitteryKennon)
Simple plan: Pomblaster and Berrinetta handle the front line, and Peanut Page keeps Pomblaster growing.
Lychee Babe + Leeky Beats I (JitteryKennon)
Stacks auras on one tile and puts Lychee Babe there: when she transforms, she keeps the ATK and bonuses she had.
Violet Magus + Mangotello, Adventure 2-5 (JitteryKennon)
For Adventure stage 2-5 Hard (Eggydjinn vs Coco Coinhog). Violet Magus and Mangotello deal the damage and help Tomato Twister grow fast.
Tomato Twister + Prof. Nutter (JitteryKennon)
Pomblaster, Guaca Sage and Pine Gangster hold the front and help Tomato Twister grow, while Prof. Nutter turns promotions into ATK.
Princeling + Prof. Nutter, Adventure Hard (JitteryKennon)
For Adventure Hard stages 1-1 to 1-5. Princeling powers Prof. Nutter, whose Research boosts Shroomurai and Tomato Twister.
Boss Challenge: Pop Gunner and Muscle Melon
For the Boss Challenge event, where one Giant Boss stays for 9 rounds. Single-target damage breaks its Shield Bar each round, with buffs around your main hitters.
Club Race 2/3: Black Market Vault (Summon)
Deck 2 of the Club Race set, for the Black Market Vault. It's the official Summon deck: summons fill the board without buying, and buying is what costs ATK in this phase.
