Attacks 6/7/8/15 enemies at once, dealing 40% damage.
Community tier list, April video (S): With Variant II it attacks again on every kill and clears the wave alone. Without it (A): good early damage, hits many enemies, breaks shields.
Reduces the Purchase Price by 2. Temp increases the Purchase Price by 1 for each Seed Peon you buy.
Main piece (β ): the plan revolves around it.
Part of the plan: Spending economy: Lady Tulip.
Works together with: Sunkeeper.
Community tier list, April video (C): A cycling card: the first one each round is cheap, buy and sell. Can trigger buy and sell cards. Not worth buying in the shop.
Don't have it? Use Cabby Trainer (score +4.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
Community tier list, April video (B): Comfortable early game: gains ATK by itself every Ready. Doesn't carry the late game against Tomato Twister, Orange Bros or Headless Jack.
Community tier list, April video (C): Gives Sun every Ready (an active version of Coco Coinhog), but cost 5 is expensive for what it does. Still works in some decks.
Don't have it? Use Orange Bros (score +21.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
Ready: Temp increases the ATK SPD of the highest-ATK Minion by +15%/30%/60%/180%.
Community tier list, April video (A): Lots of attack speed, only for the highest ATK Minion. Absurd with Orange Bros (players run 4 or 5 copies); fits less elsewhere.
Don't have it? Use Orange Bros (score +14.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
Aura: Increases Lady Tulip's ATK by +2/4/8/32 for each Suncoin you have spent this round.
Main piece (β ): the plan revolves around it.
Core piece of the plan: Spending economy: Lady Tulip.
Community tier list, April video (B): Win condition of the spend-Sun deck, with pressure in rounds 7 to 9. Without the Variant the buff is huge but temporary; with it, smaller and permanent. Swings a lot with the weekly Blessing.
Ready: Copies 25%/50%/100%/300% of the ATK from the Minion with the highest ATK (excluding self) as a Temp ATK bonus.
Main piece (β ): the plan revolves around it.
Community tier list, April video (B): A strong win condition, but it only clones the full ATK at 3β , and 3β on a cost 8 is hard in PvP. Absurd against Bosses.
Don't have it? Use Tree of Light (score +19.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
Ready: Increases the ATK of other Minions by +2/4/8/32 (only 1 of each duplicate).
Instead grants ATK +4/8/16/64 if there are no duplicates on the field.
Community tier list, April video (A): Buffs the whole board every round, doubled with no repeated copies on the board. An easy A by usage; ranked behind the attackers because it's a support.
Don't have it? Use Tomato Twister (score +14.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
How to play the match
Apple Sheriff and Turnipette (or Guaca Sage) manage the front line. Sunkeeper gives Suncoins, and Seed Peon is a cheap purchase that powers up Lady Tulip, who gains ATK for every Suncoin spent in the round. Cashew Sage copies part of the strongest Minion's ATK and gives you a second high-ATK Minion. Broc Presley and Shamaness support Lady Tulip or Cashew Sage. DandeLion lowers the enemy field's ATK.
Round by round (simulator pilot)
What the deck builder's simulated player bought and the ATK on the board, against a typical deck. Use it as a reference: the shop changes every match.
R1
Buys: Apple Sheriff, Shamaness, Seed Peon
111
37ATK Β· typical deck 31
R2
Buys: Seed Peon, Turnipette, DandeLion
21111
86ATK Β· typical deck 71
R3
Buys: Sunkeeper, Turnipette, Apple Sheriff
222111
142ATK Β· typical deck 109
R4
Buys: Turnipette Γ2, DandeLion, Seed Peon Γ2
332211
222ATK Β· typical deck 157
R5
Buys: Broc Presley, Apple Sheriff Γ2
3332111
289ATK Β· typical deck 209
R6
Buys: Lady Tulip, Sunkeeper
33322111
396ATK Β· typical deck 299
R7
Buys: Seed Peon, Cashew Sage, Broc Presley
333222111
499ATK Β· typical deck 381
R8
Buys: DandeLion, Turnipette Γ4
33332111
513ATK Β· typical deck 467
R9
Buys: Lady Tulip, Cashew Sage, DandeLion Γ2
33333221
771ATK Β· typical deck 558
Card leveling order
How much the deck's score rises with each card at level 10 (the rest at 8), against the same benchmark. Level from top to bottom. Gold: the game's official level table.
DandeLion+16.0 score11,000 Gold from 8 to 10
Turnipette+14.0 score11,000 Gold from 8 to 10
Apple Sheriff+12.0 score3,600 Gold from 8 to 10
Lady Tulip+12.0 score6,000 Gold from 8 to 10
Shamaness+9.0 score11,000 Gold from 8 to 10
Sunkeeper+4.0 score3,600 Gold from 8 to 10
Seed Peonno score gain11,000 Gold from 8 to 10
Broc Presleyno score gain11,000 Gold from 8 to 10
Cashew Sageno score gain11,000 Gold from 8 to 10
Each card's skill steps up at levels 7 and 10. Focus materials on your deck's cards instead of spreading them. Every level of any card also adds Power Bonus to the whole account.
Official cost of each level (Gold and copies)
Rare
Lv 2
50
Γ2
Lv 3
100
Γ5
Lv 4
150
Γ10
Lv 5
300
Γ25
Lv 6
500
Γ50
Lv 7
800
Γ100
Lv 8
1,200
Γ200
Lv 9
1,600
Γ350
Lv 10
2,000
Γ600
Lv 11
4,000
Γ900
Lv 12
7,000
Γ1200
Epic
Lv 5
500
Γ2
Lv 6
800
Γ4
Lv 7
1,200
Γ8
Lv 8
1,600
Γ14
Lv 9
2,000
Γ25
Lv 10
4,000
Γ40
Lv 11
7,000
Γ60
Lv 12
11,000
Γ75
Legendary
Lv 8
2,000
Γ1
Lv 9
4,000
Γ2
Lv 10
7,000
Γ4
Lv 11
11,000
Γ5
Lv 12
16,000
Γ6
Variants worth getting
Apple Sheriff II instead of Apple Sheriff: score +9.0Obtainable in the Variant Recruit feature.
Lady Tulip I instead of Lady Tulip: score +4.0Obtainable in the Variant Recruit feature.
Against the strong decks
Loses Apple Sheriff I (area carry) Β· R8Wins Tomato Twister (grows with every kill) + Sir Rose II Β· R8Wins Control: stall the game and win late + Rosen Death Β· R7Wins Apple Sheriff II (area carry) Β· R9Loses Tomato Twister (grows with every kill) + Violet Magus Β· R8Loses Tomato Twister (grows with every kill) + Violet Magus Β· R8
Questions
Which card should I level first?
DandeLion: taking it to level 10 raises the score by 16.0, more than any other card in the deck.
Can I play it without spending money?
Yes: no card in the deck is from the paid Battle Pass.
Is it worth chasing a Variant?
The best is Apple Sheriff II instead of Apple Sheriff: +9.0 score. Variants come from Rumble Chess and Variant Recruit (unlocked at 700 Trophies).
What if I don't have Turnipette?
Use Sister Cherry instead (score 0.0). It's the card that matters most: without it the score drops 10.0.
Source and changelog
Community
Deck by JitteryKennon (a player around 3,300 trophies) on the official Discord, #deck-building channel, Oct 8, 2026, with his explanation. I have not played this deck in a match yet; the score comes from the deck builder's simulator. It's a theorycraft: he doesn't say he played it.
Deck builder scores at level 8 (1,000 to 2,199 Trophies), from simulated matches that run until a Captain dies, as in the game. Opponents: 150 random decks and the 6 meta decks the builder generated itself. The fight was calibrated on Oct 10 with my own real matches.
Oct 06, 2026: guide rebuilt in the new format (versions, round by round, leveling order, Variants and matchups), with the recalibrated deck builder and APK 2.0.1021 numbers.