Sunkeeper
Sunkeeper is a cost 5 card in Plants on Fire. Rarity: Rare.
- Ready: Suncoins +1/2/4/12.
- Ready
- Effect triggers when both players are ready
In practice
Sunkeeper gives +1/2/4 Sun Coins every Ready (12 at 4★). With 2 ATK and a 3 s interval it barely fights, so it only pays off in an economy deck, and it is worth up to 2 copies. My guides list it next to Eggydjinn. Tier C in PvP. It drops from Harvest Pots, Recruitment and the S-Harvest Farm.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 3 (+1) · 50 Gold · 2 copies
ATK 4 (+1) · 100 Gold · 5 copies
The first 2 Sunkeepers in each match cost 1 less. 150 Gold · 10 copies
ATK 5 (+1) · 300 Gold · 25 copies
ATK 6 (+1) · 500 Gold · 50 copies
The first 4 Sunkeepers in each match cost 1 less. 800 Gold · 100 copies
ATK 7 (+1) · 1200 Gold · 200 copies
ATK 8 (+1) · 1600 Gold · 350 copies
The first 3 Sunkeepers in each match cost 2 less. 2000 Gold · 600 copies
The first 4 Sunkeepers in each match cost 2 less. 4000 Gold · 900 copies
The first 5 Sunkeepers in each match cost 2 less. 7000 Gold · 1200 copies
Sun cost to level up
1× · 5 sun
2× · 10 sun
4× · 20 sun
How star fusion works
2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Economy in a deck.
Weaknesses
- It doesn't attack: it takes a board tile just for its effect.
- Worth up to 2 copy(ies); beyond that it adds no value.
- It sits in tier C for PvP, according to the community tier list.
Role in the deck
What it plays with
- Feeds Suncoin gain to the engine.
Copies and merging
Worth up to 2 copy(ies); beyond that it adds no value.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R1.
- You can afford 2 copy(ies) (2★) by R1.
- You can afford 4 copy(ies) (3★) by R2.
- Chance of showing up at least once in a 3-card shop: R1 66%, R2 69%, R3 71%, R4 74%, R5 76%, R6 78%.
Works well with
Pairs the community and I find good together. The notes come from my own research and player guides (written in English).
Sunkeeper "only pays off in an economy deck," and the guide names Eggydjinn as a partner in that deck type.
Measured by the wiki's simulation: the two cards do better together than each one alone (test in 3 neutral decks).
Wiki deduction from the official text: Both work on the Shop and buying: one raises the ATK of or discounts what's in the Shop, the other makes use of that ATK, the purchases or the refreshes.
Wiki deduction from the official text: One makes or keeps Sun Coins and the other turns Coins (held or spent) into ATK.
Wiki deduction from the official text: One makes or keeps Sun Coins and the other turns Coins (held or spent) into ATK.
What the community says
CSituational
Gives Sun every Ready (an active version of Coco Coinhog), but cost 5 is expensive for what it does. Still works in some decks.
PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.
Builds using this card
Suncoin Economy (Sol)
Every purchase and Refresh counts as spending, which feeds the Suncoin-scaling cards. Slow and hard to pilot; best in Rumble Chess.
Azure Astrologer and Lady Tulip (700+ Trophies)
4-card core that a community PvP guide recommends from 700 Trophies; the deck builder filled the other 5 slots. Builder score: 96 (Carry style).
Tomato Twister Carry
Get Tomato Twister early and stack buffs on it. Carrot Broker digs the Shop for 8-Cost Minions so you find it sooner.
Lady Tulip theorycraft (JitteryKennon)
A theorycrafted deck for players with the Candlemancer Badge and a Fortune Cat Charm. He says it's even better with Lady Tulip's Variant.