Pine Gangster II + Judge Chilius (RoyalRabbit5502)
All the damage sits on the Cost-3 Minions, which scale fast with Judge Chilius. The rest of the deck is support.
CommunityHardUpdated Nov 04, 2026Game version 3.0.1027
Overview
Strengths
Buildable for free: no paid Battle Pass cards.
With Variants the score goes from 5 to 14.
Weaknesses
Weak early (R1 to R4): board ATK 33% below a typical deck.
Weak mid game (R5 to R7): board ATK 22% below a typical deck.
Weak late (R8 to R10): board ATK 21% below a typical deck.
Loses to: Apple Sheriff I (area carry), Tomato Twister (grows with every kill) + Sir Rose II, Control: stall the game and win late + Rosen Death, Apple Sheriff II (area carry), Tomato Twister (grows with every kill) + Violet Magus, Tomato Twister (grows with every kill) + Violet Magus.
Fires a volley of 4/4/4/8 bullets at the enemy, each dealing 40% damage and slowing by 30%/48%/60% for 2 sec.
Community tier list, April video (S): S with the slow Variant. Without it (A), its burst still breaks the snail Boss's shields and wins games on that Boss.
Attacks 6 enemies at once, dealing 40% damage and increasing this Minion's ATK SPD by +2%/3%/4%/8% for every enemy on the field.
Community tier list, April video (S): With Variant II it attacks again on every kill and clears the wave alone. Without it (A): good early damage, hits many enemies, breaks shields.
On purchase: Refreshes the Shop with 1 8-Cost Minions and increases their cost by +2.
Community tier list, April video (A): On buy, refreshes the Shop with cost 8 cards, the strongest in the game. Under some Blessings it even beats Headless Jack.
Don't have it? Use Headless Jack (score +33.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
Ready: Increases the ATK of Minions in the Shop by +2/4/8/32β3/6/12/48.
Main piece (β ): the plan revolves around it.
Tier list (A, the wiki's rating): Ready: Shop Minions gain ATK, and the bonus stays on them and stacks round after round. Everything you buy later arrives stronger. The official news video (Sep 29) says to use it with Chuckleberry. Other lists put it at the top (elpisoul SS, TreyEx S); in the deck builder it scores lower, so the A comes from the mechanic and those lists.
Don't have it? Use Pumpkin King (score +33.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
Ready: Increases the ATK of other Minions by +2/4/8/32 (only 1 of each duplicate).
Instead grants ATK +4/8/16/64 if there are no duplicates on the field.
Main piece (β ): the plan revolves around it.
Core piece of the plan: Shamaness (buffs the whole board, unique cards).
Community tier list, April video (A): Buffs the whole board every round, doubled with no repeated copies on the board. An easy A by usage; ranked behind the attackers because it's a support.
Don't have it? Use Pumpkin King (score +33.0)
Can be obtained from Harvest Pots, Recruitment, and the U-Pick Farm.
Ready: Temp demotes 1/2/4 enemy Minions by -1/1/1/3β .
Community tier list, April video (B): Demotes enemy stars and lowers speed and damage. Very annoying against Tomato Twister (stops it from growing), but not a win condition.
Don't have it? Use Pumpkin King (score +33.0)
Obtained from the Power Track.
How to play the match
Engine: Pine Gangster II and Judge Chilius. DPS Kit: Pine Gangster II (the highest power-scaling Minion), Pop Gunner I (softens high-HP units, slows them and tears through shields) and Apple Sheriff I (multi-target damage for big crowds). Support: DandeLion and Rosen Death weaken the enemy field; Chili Chef and Shamaness raise your Minions' ATK. Carrot Broker brings your 8-Costs out more reliably. Judge Chilius demotes a Minion and that counts as a promotion: you promote again and gain ATK fast as long as you have Suncoins.
Round by round (simulator pilot)
What the deck builder's simulated player bought and the ATK on the board, against a typical deck. Use it as a reference: the shop changes every match.
R1
Buys: Apple Sheriff I Γ2, Pop Gunner I
111
27ATK Β· typical deck 31
R2
Buys: Pine Gangster II, DandeLion
11111
44ATK Β· typical deck 71
R3
Buys: Pine Gangster II, Pop Gunner I, DandeLion
2111111
73ATK Β· typical deck 109
R4
Buys: Carrot Broker, Shamaness
22221
103ATK Β· typical deck 157
R5
Buys: Rosen Death
222211
153ATK Β· typical deck 209
R6
Buys: Pine Gangster II Γ2, Chili Chef
3222111
230ATK Β· typical deck 299
R7
Buys: Apple Sheriff I Γ2, DandeLion Γ2
3332111
306ATK Β· typical deck 381
R8
Buys: Apple Sheriff I Γ4, Pop Gunner I
333321111
374ATK Β· typical deck 467
R9
Buys: Rosen Death, Pop Gunner I Γ2
333332111
439ATK Β· typical deck 558
Card leveling order
How much the deck's score rises with each card at level 10 (the rest at 8), against the same benchmark. Level from top to bottom. Gold: the game's official level table.
DandeLion+26.0 score11,000 Gold from 8 to 10
Pine Gangster II+19.0 score6,000 Gold from 8 to 10
Pop Gunner I+14.0 score3,600 Gold from 8 to 10
Apple Sheriff I+12.0 score3,600 Gold from 8 to 10
Judge Chiliusno score gain11,000 Gold from 8 to 10
Carrot Brokerno score gain6,000 Gold from 8 to 10
Chili Chefno score gain11,000 Gold from 8 to 10
Shamanessno score gain11,000 Gold from 8 to 10
Rosen Deathno score gain11,000 Gold from 8 to 10
Each card's skill steps up at levels 7 and 10. Focus materials on your deck's cards instead of spreading them. Every level of any card also adds Power Bonus to the whole account.
Official cost of each level (Gold and copies)
Rare
Lv 2
50
Γ2
Lv 3
100
Γ5
Lv 4
150
Γ10
Lv 5
300
Γ25
Lv 6
500
Γ50
Lv 7
800
Γ100
Lv 8
1,200
Γ200
Lv 9
1,600
Γ350
Lv 10
2,000
Γ600
Lv 11
4,000
Γ900
Lv 12
7,000
Γ1200
Epic
Lv 5
500
Γ2
Lv 6
800
Γ4
Lv 7
1,200
Γ8
Lv 8
1,600
Γ14
Lv 9
2,000
Γ25
Lv 10
4,000
Γ40
Lv 11
7,000
Γ60
Lv 12
11,000
Γ75
Legendary
Lv 8
2,000
Γ1
Lv 9
4,000
Γ2
Lv 10
7,000
Γ4
Lv 11
11,000
Γ5
Lv 12
16,000
Γ6
Variants worth getting
Pine Gangster I instead of Pine Gangster II: score +9.0Obtainable in the Variant Recruit feature.
Against the strong decks
Loses Apple Sheriff I (area carry) Β· R6Loses Tomato Twister (grows with every kill) + Sir Rose II Β· R5Loses Control: stall the game and win late + Rosen Death Β· R5Loses Apple Sheriff II (area carry) Β· R6Loses Tomato Twister (grows with every kill) + Violet Magus Β· R6Loses Tomato Twister (grows with every kill) + Violet Magus Β· R6
Questions
Which card should I level first?
DandeLion: taking it to level 10 raises the score by 26.0, more than any other card in the deck.
Can I play it without spending money?
Yes, with the Starter version (score 10, beats 7% of random decks).
Is it worth chasing a Variant?
The best is Pine Gangster I instead of Pine Gangster II: +9.0 score. Variants come from Rumble Chess and Variant Recruit (unlocked at 700 Trophies).
What if I don't have Apple Sheriff I?
Use Turnipette instead (score +33.0). It's the card that matters most: without it the score drops 0.0.
Source and changelog
Community
Deck by RoyalRabbit5502 on the official Discord (#deck-building channel, Oct 5, 2026), posted as an example under JitteryKennon's deckbuilding guide. I have not played this deck in a match yet; the score comes from the deck builder's simulator.
Deck builder scores at level 8 (1,000 to 2,199 Trophies), from simulated matches that run until a Captain dies, as in the game. Opponents: 150 random decks and the 6 meta decks the builder generated itself. The fight was calibrated on Oct 10 with my own real matches.
Oct 06, 2026: guide rebuilt in the new format (versions, round by round, leveling order, Variants and matchups), with the recalibrated deck builder and APK 2.0.1021 numbers.