Pop Gunner I
Pop Gunner I is a cost 3 card in Plants on Fire.
Variant · Base card: Pop Gunner
- Fires a volley of 4/4/4/8 bullets at the enemy, each dealing 40% damage and slowing by 30%/48%/60% for 2 sec.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 4 (+1) · 50 Gold · 2 copies
ATK 5 (+1) · 100 Gold · 5 copies
Increases the damage of each bullet to 45% and the slow effect to 32%/51%/64%. 150 Gold · 10 copies
ATK 6 (+1) · 300 Gold · 25 copies
ATK 7 (+1) · 500 Gold · 50 copies
Increases the damage of each bullet to 50% and the slow effect to 34%/53%/68%. 800 Gold · 100 copies
ATK 9 (+2) · 1200 Gold · 200 copies
ATK 11 (+2) · 1600 Gold · 350 copies
Increases the damage of each bullet to 55% and the slow effect to 36%/56%/72%. 2000 Gold · 600 copies
Increases the damage of each bullet to 60% and the slow effect to 39%/60%/78%. 4000 Gold · 900 copies
Increases the damage of each bullet to 65% and the slow effect to 42%/64%/84%. 7000 Gold · 1200 copies
How it works
- Attack target: the enemy with the most HP (not the closest one).
- Triggers: when the fight starts.
- Who it affects: the enemy with the most HP.
- slow on enemy units: +30%/48%/60% (1★/2★/3★), this round only.
Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.
Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Boss answer, Early defense and Control in a deck.
Role in the deck
What it plays with
- Feeds Enemy slow to the engine.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R1.
- You can afford 2 copy(ies) (2★) by R1.
- You can afford 4 copy(ies) (3★) by R2.
- Chance of showing up at least once in a 3-card shop: R1 97%, R2 96%, R3 95%, R4 94%, R5 93%, R6 91%.