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Plants on Fire official numbers: ranks, Sun, shop and levels

Β· Updated Oct 06, 2026

officialEvery number on this page comes from the game's own tables (version 2.0.1021.0). The game can change values from the server without a new version, so treat this as a reference and double-check if something looks different in a match.

Ranks, trophies and Captain HP

officialThe Captain's base HP grows with your rank: it starts at 50 and gains 5 per rank, up to 150 at Bronze League. It stops growing after that. The range decides which shop, timer and boss table your matches use.

RankTrophiesRangeBase HP
Tier 1 Captain0150
Tier 2 Captain40155
Tier 3 Captain100260
Tier 4 Captain150265
Tier 5 Captain200370
Tier 6 Captain300375
Tier 7 Captain400380
Tier 8 Captain550385
Tier 9 Captain700390
Tier 10 Captain850395
Tier 11 Captain1,0004100
Tier 12 Captain1,2004105
Tier 13 Captain1,4004110
Tier 14 Captain1,6005115
Tier 15 Captain1,8005120
Tier 16 Captain2,0005125
Tier 17 Captain2,2006130
Tier 18 Captain2,4006135
Tier 19 Captain2,6006140
Tier 20 Captain2,8006145
LeagueTrophies
Bronze League3,000
Bronze League +13,200
Bronze League +23,400
Silver League3,600
Silver League +13,800
Silver League +24,000
Gold League4,200
Gold League +14,400
Gold League +24,600
Platinum League4,800
Platinum League +15,000
Platinum League +25,200
Diamond League5,400
Diamond League +15,600
Diamond League +25,800
Legendary League6,000
In the Leagues base HP stays at 150 and the range is always 6. The game also has a table of extra HP per Captain Level (+20 at Lv 2 up to +118 at Lv 51). I haven't confirmed yet whether it adds up in Ranked.

Sun per round

officialSuncoins you get at the start of each round. It's the same in every range, and what you don't spend carries over. How to spend Sun

RoundSunTotal Sun
R11010
R21020
R31030
R41242
R51254
R61266
R71581
R81596
R915111
R1015126

Shop cost odds

officialChance (%) of each shop card being cost 3 / 5 / 8. Ranges 3 to 6 share the same table. Shop guide

RoundRange 1Range 2Ranges 3-6
R170 / 30 / 070 / 30 / 070 / 30 / 0
R265 / 32 / 366 / 32 / 267 / 32 / 1
R362 / 34 / 463 / 34 / 364 / 34 / 2
R459 / 36 / 560 / 36 / 461 / 36 / 3
R556 / 38 / 657 / 38 / 558 / 38 / 4
R652 / 40 / 854 / 40 / 655 / 40 / 5
R751 / 40 / 953 / 40 / 754 / 40 / 6
R851 / 40 / 952 / 40 / 853 / 40 / 7
R9+50 / 40 / 1051 / 40 / 952 / 40 / 8

Enemy HP per round

officialMultiplier on the HP of enemy waves, the same in every range. After R10 it shoots up: 15.0Γ— on R11 and 200.0Γ— on R15.

RoundEnemy HP
R12.0Γ—
R22.1Γ—
R32.3Γ—
R42.6Γ—
R53.0Γ—
R63.5Γ—
R74.1Γ—
R84.8Γ—
R96.0Γ—
R108.5Γ—
R1115.0Γ—
R1225.0Γ—
R1350.0Γ—
R14100.0Γ—
R15200.0Γ—

Boss and shop timer by range

officialThe boss comes on rounds 3, 6, 9, 12 and 15. When it shows up it absorbs Rush Squad units to gain HP: the column says how much of their HP goes to the boss. Boss rounds guide

RangeTrophiesBoss absorbs R1-3 / R4-6 / R7+Shop R1 / R2 / R3 / R4 (s)
10 to 9950% / 50% / 50%90 / 100 / 110 / 120
2100 to 19950% / 50% / 50%90 / 65 / 70 / 75
3200 to 99950% / 60% / 70%60 / 45 / 45 / 60
41,000 to 1,59950% / 65% / 80%60 / 45 / 45 / 60
51,600 to 2,19950% / 75% / 100%60 / 45 / 45 / 60
62,200+50% / 75% / 100%60 / 60 / 60 / 60

Cost of each card level

officialGold and copies to take the card to that level, and the Power Bonus the card adds to your account at that level. Power Bonus raises the damage of all your Minions and the HP of your Rush Squad units (in-game text).

Rare

LevelGoldCopiesTotal GoldPower Bonus
1starting00%
2502501%
310051501%
4150103001%
5300256002%
6500501,1002%
78001001,9003%
81,2002003,1003%
91,6003504,7004%
102,0006006,7005%
114,00090010,7006%
127,000120017,7007%

Epic

LevelGoldCopiesTotal GoldPower Bonus
4starting01%
550025001%
680041,3002%
71,20082,5003%
81,600144,1004%
92,000256,1005%
104,0004010,1006%
117,0006017,1007%
1211,0007528,1008%

Legendary

LevelGoldCopiesTotal GoldPower Bonus
7starting03%
82,00012,0005%
94,00026,0006%
107,000413,0007%
1111,000524,0008%
1216,000640,0009%
My deduction on Power Bonus: the game stores 100 = 1%. Reward goals go up to 55,000, and the in-game text says "up to 550%". The value is the card's total at that level.

Rumble Chess

officialRumble Chess gives more Sun per round. Its shop doesn't follow the Ranked table: R1 only shows cost 3. The Rumble Chess page has what has been checked in game.

RoundSun
R115
R215
R315
R420
R520
R620
R725
R825
R930
R1035
Sources
  • Game tables, APK 2.0.1021.0: LadderMatch, KingFangHP, KingFangLevelUp, TurnStartGold, CardRefreshDistribution, TurnConfig, TurnCfgBase, MinionLevelUp, FightingCapacityBPReward.
  • In-game text (StringTables) for rank names and the Power Bonus effect.
Plants on Fire official numbers: ranks, Sun, shop and levels