Pop Gunner II
Pop Gunner II is a cost 3 card in Plants on Fire.
Variant · Base card: Pop Gunner
- Fires a volley of 3/4/5/8 bullets at the enemy, each dealing 40% damage. Increases this Minion's ATK SPD by +12% for each empty tile.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 4 (+1) · 50 Gold · 2 copies
ATK 5 (+1) · 100 Gold · 5 copies
Increases the damage of each bullet to 45% and the ATK SPD bonus of empty tiles to 13%. 150 Gold · 10 copies
ATK 6 (+1) · 300 Gold · 25 copies
ATK 7 (+1) · 500 Gold · 50 copies
Increases the damage of each bullet to 50% and the ATK SPD bonus of empty tiles to 14%. 800 Gold · 100 copies
ATK 9 (+2) · 1200 Gold · 200 copies
ATK 11 (+2) · 1600 Gold · 350 copies
Increases the damage of each bullet to 55% and the ATK SPD bonus of empty tiles to 15%. 2000 Gold · 600 copies
Increases the damage of each bullet to 60% and the ATK SPD bonus of empty tiles to 16%. 4000 Gold · 900 copies
Increases the damage of each bullet to 65% and the ATK SPD bonus of empty tiles to 17%. 7000 Gold · 1200 copies
How it works
- Attack target: the enemy with the most HP (not the closest one).
- Triggers: when the fight starts.
- Who it affects: the enemy with the most HP.
Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.
Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Early defense and Boss answer in a deck.
Role in the deck
What it plays with
- Turns Empty tile into power.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R1.
- You can afford 2 copy(ies) (2★) by R1.
- You can afford 4 copy(ies) (3★) by R2.
- Chance of showing up at least once in a 3-card shop: R1 97%, R2 96%, R3 95%, R4 94%, R5 93%, R6 91%.