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Grape Gatsby I

Grape Gatsby I

Cost 5Variant

Grape Gatsby I is a cost 5 card in Plants on Fire.

Variant · Base card: Grape Gatsby

Ability
Ability at level 7
  • Sell: Temp increases the ATK of Minions in the Shop by +4/8/16/48.
Keywords in this ability
Temp
Only works for a single round after which the effect is lost
Sell
Effect triggers when selling this Minion.
See the full glossary

Base stats (1★)

ATK8
ATK interval3s
TargetFront Line
Rarity?

Level progression

Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.

Lv. 8

Increases the Temp ATK bonus to 5/10/20/60. 2000 Gold · 1 copies

Lv. 9

Increases the Temp ATK bonus to 6/12/24/72. 4000 Gold · 2 copies

Lv. 10

The first 4 Grape Gatsby in each match cost 1 less. 7000 Gold · 4 copies

Lv. 11

Increases the Temp ATK bonus to 7/14/28/84. The first 6 Grape Gatsby in each match cost 1 less. 11000 Gold · 5 copies

Lv. 12

Increases the Temp ATK bonus to 8/16/32/96. The first 8 Grape Gatsby in each match cost 1 less. 16000 Gold · 6 copies

Card analysis

What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.

Strengths

  • Works as Engine in a deck.

Role in the deck

Engine

What it plays with

  • Feeds Shop ATK to the engine.

Card data checked against game version 2.0.1021.0.

Rounds: when you can get it

Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.

  • You can afford 1 copy(ies) (1★) by R1.
  • You can afford 2 copy(ies) (2★) by R1.
  • You can afford 4 copy(ies) (3★) by R2.
  • Chance of showing up at least once in a 3-card shop: R1 66%, R2 69%, R3 71%, R4 74%, R5 76%, R6 78%.