⚠ Unofficial fan site, not affiliated with the developers of Plants on Fire. Game names and trademarks belong to their owners.Official site ↗
PFPlants on FireFan Hub
How to beat the Boss
← Back
Garlic Brigade I

Garlic Brigade I

Cost 3Variant

Garlic Brigade I is a cost 3 card in Plants on Fire.

Variant · Base card: Garlic Brigade

Ability
Ability at level 4
  • Increases the quantity of Rush Squad Units summoned by +3/4/5. At round end: Remove (Boss Rounds: Sleep).
Keywords in this ability
Remove
Removes this Minion from this field
Sleep
Cannot act or trigger effects for this round
Rush Squad Unit
Works for Rush Squad units summoned by this Minion
See the full glossary

Base stats (1★)

ATK5
ATK interval2s
TargetFront Line
Rarity?

Level progression

Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.

Lv. 5

ATK 6 (+1) · 500 Gold · 2 copies

Lv. 6

ATK 7 (+1) · 800 Gold · 4 copies

Lv. 7

Rush Squad Unit summoned by this Minion: Move SPD +10%. 1200 Gold · 8 copies

Lv. 8

ATK 9 (+2) · 1600 Gold · 14 copies

Lv. 9

ATK 11 (+2) · 2000 Gold · 25 copies

Lv. 10

Rush Squad Unit summoned by this Minion: Move SPD +30%. 4000 Gold · 40 copies

Lv. 11

Rush Squad Unit summoned by this Minion: Move SPD +45%. 7000 Gold · 60 copies

Lv. 12

Rush Squad Unit summoned by this Minion: Move SPD +60%. 11000 Gold · 75 copies

How it works

  • Triggers: at the start of each round, with the shop open.
  • Limit of 3/4/5 per round (1★/2★/3★); the count resets every round.

Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.

Card analysis

What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.

Strengths

  • Works as Carry in a deck.

Weaknesses

  • Careful in Boss rounds: its effect can get in the way.

Role in the deck

Carry

What it plays with

  • Feeds Rush Squad count to the engine.

Careful in Boss rounds: its effect can get in the way.

Card data checked against game version 2.0.1021.0.

Rounds: when you can get it

Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.

  • You can afford 1 copy(ies) (1★) by R1.
  • You can afford 2 copy(ies) (2★) by R1.
  • You can afford 4 copy(ies) (3★) by R2.
  • Chance of showing up at least once in a 3-card shop: R1 97%, R2 96%, R3 95%, R4 94%, R5 93%, R6 91%.

Good against

Deck types I mark as good targets for this card. The reason comes from my research (in Portuguese or English).

  • Captain Blood: Garlic Brigade I sends 3/4/5 Rush Squad Units; one burst can kill a Captain deliberately kept at low HP.