
Sister Cherry II
Sister Cherry II is a cost 3 card in Plants on Fire.
Variant · Base card: Sister Cherry
- Temp grants other Minions an ATK increase of 3/6/12/30 when they are promoted.
- Temp
- Only works for a single round after which the effect is lost
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 6 (+1) · 500 Gold · 2 copies
ATK 7 (+1) · 800 Gold · 4 copies
Increases the Temp ATK bonus from promotions to 4/8/16/40. 1200 Gold · 8 copies
ATK 9 (+2) · 1600 Gold · 14 copies
ATK 11 (+2) · 2000 Gold · 25 copies
Increases the Temp ATK bonus from promotions to 6/12/24/60. 4000 Gold · 40 copies
Increases the Temp ATK bonus from promotions to 7/14/28/70. 7000 Gold · 60 copies
Increases the Temp ATK bonus from promotions to 8/16/32/80. 11000 Gold · 75 copies
How it works
- ATK: +3/6/12 (1★/2★/3★), this round only.
Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.
Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Payoff in a deck.
Role in the deck
What it plays with
- Turns Promotion into power.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R1.
- You can afford 2 copy(ies) (2★) by R1.
- You can afford 4 copy(ies) (3★) by R2.
- Chance of showing up at least once in a 3-card shop: R1 97%, R2 96%, R3 95%, R4 94%, R5 93%, R6 91%.