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Lychee Babe I

Lychee Babe I

Cost 3Variant

Lychee Babe I is a cost 3 card in Plants on Fire.

Variant · Base card: Lychee Babe

Ability
Ability at level 7
  • Ready: Transforms into a random Minion from the enemy field (retains Lychee Babe's ★ rank and ATK).
Keywords in this ability
Ready
Effect triggers when both players are ready
See the full glossary

Base stats (1★)

ATK8
ATK interval?
TargetUnable to attack
Rarity?

Level progression

Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.

Lv. 8

Gains ATK +1 after transforming. 2000 Gold · 1 copies

Lv. 9

Gains ATK +2 after transforming. 4000 Gold · 2 copies

Lv. 10

Gains ATK +4 after transforming. 7000 Gold · 4 copies

Lv. 11

Gains ATK +6 after transforming. 11000 Gold · 5 copies

Lv. 12

Gains ATK +8 after transforming. 16000 Gold · 6 copies

How it works

  • It does not attack: its value is in the ability.
  • Who it affects: one random Minion.

Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.

Card analysis

What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.

What it plays with

  • Turns Enemy state into power.

Card data checked against game version 2.0.1021.0.

Rounds: when you can get it

Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.

  • You can afford 1 copy(ies) (1★) by R1.
  • You can afford 2 copy(ies) (2★) by R1.
  • You can afford 4 copy(ies) (3★) by R2.
  • Chance of showing up at least once in a 3-card shop: R1 97%, R2 96%, R3 95%, R4 94%, R5 93%, R6 91%.