Banana-rang
Banana-rang is a cost 5 card in Plants on Fire. Rarity: Epic.
- Attacks bounce among enemies 5/6/7/21 times, dealing 25% less damage each bounce.
In practice
Banana-rang's attacks ricochet 5/6/7 times between enemies (21 at 4★), losing 25% damage with every bounce. It fires when the fight starts, picks random targets, and the bounce limit resets every round. ATK 7, 3 s interval. It works as early defense, and each copy gives the full effect. Tier B in PvP.
Base stats (1★)
Level progression
Permanent account progress: each level adds ATK and costs Gold plus card copies. Star rank (★) is separate and lasts only one match.
ATK 8 (+1) · 500 Gold · 2 copies
ATK 10 (+2) · 800 Gold · 4 copies
Each bounce reduces damage by 22%. 1200 Gold · 8 copies
ATK 12 (+2) · 1600 Gold · 14 copies
ATK 15 (+3) · 2000 Gold · 25 copies
Each bounce reduces damage by 16%. 4000 Gold · 40 copies
Each bounce reduces damage by 13%. 7000 Gold · 60 copies
Each bounce reduces damage by 10%. 11000 Gold · 75 copies
Sun cost to level up
1× · 5 sun
2× · 10 sun
4× · 20 sun
How star fusion works
2 copies at the same ★ merge into 1 copy at the next ★. 4★ only exists in Rumble Chess. In regular Co-op, your partner's Minions get a blue star and don't merge with yours.How it works
- Attack target: a random enemy (not the closest one).
- Triggers: when the fight starts.
- Who it affects: a random enemy.
- Limit of 5/6/7 per round (1★/2★/3★); the count resets every round.
Read from the game's official data. Numbers are for card level 1, for 1★/2★/3★ when three values are shown.
Card analysis
What this card does inside a deck, from the deck builder's data. It is the same reading the simulator uses to score decks.
Strengths
- Works as Early defense in a deck.
- Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Role in the deck
What it plays with
- Feeds Area damage to the engine.
Copies and merging
Each copy delivers the full effect. Merge only if you run out of tiles or in the round before a Boss.
Card data checked against game version 2.0.1021.0.
Rounds: when you can get it
Worked out from the official shop and Sun rules, for players in the 1000–1599 trophy range. It assumes you spend all your Sun on this card, which almost never happens in a real match.
- You can afford 1 copy(ies) (1★) by R1.
- You can afford 2 copy(ies) (2★) by R1.
- You can afford 4 copy(ies) (3★) by R2.
- Chance of showing up at least once in a 3-card shop: R1 66%, R2 69%, R3 71%, R4 74%, R5 76%, R6 78%.
Works well with
Pairs the community and I find good together. The notes come from my own research and player guides (written in English).
Wiki deduction from the official text: Tree of Light gains Mana on every attack by other Minions, and this card makes the team attack more often.
Wiki deduction from the official text: Broc Presley or Bardcore Onion raise ATK speed, and this card gets more out of every attack (carry, multiple hits or area damage).
Wiki deduction from the official text: Broc Presley or Bardcore Onion raise ATK speed, and this card gets more out of every attack (carry, multiple hits or area damage).
What the community says
BUsable, has a deck
Used to break shields: hits many enemies, including the ones that keep spawning.
PvP opinion from when the tier list was made; use it as a reference, not as a game number. PvP tier list by NoControlTower (YouTube), 2026-04-02.
Builds using this card
No builds use this card yet.