Pop Gunner III
Fires a volley of 3/4/5/8 bullets at the enemy, each dealing 40% damage and Temp increasing this Minion's ATK by 2%. Buff is lost when any allied Minion defeats an enemy.
Obtainable in the Variant Recruit feature.
Official in-game text
Names, abilities and stats come straight from the game's own data files (version 1.0.1015.0). Values like 6/7/8/15 are for 1★ / 2★ / 3★ / 4★ (4★ exists only in Rumble Chess).Pop Gunner III
Variant · Base card: Pop Gunner
Fires a volley of 3/4/5/8 bullets at the enemy, each dealing 40% damage and Temp increasing this Minion's ATK by 2%. Buff is lost when any allied Minion defeats an enemy.
- Temp
- Only works for a single round after which the effect is lost
Base stats (1★)
Level progression
Permanent account progression: each level adds ATK and costs Gold plus copies of the card. Star rank (★) is per match and different from this.
ATK +1 · 50 Gold · 2 copies
ATK +1 · 100 Gold · 5 copies
Increases the damage of each bullet to 45%. 150 Gold · 10 copies
ATK +1 · 300 Gold · 25 copies
ATK +1 · 500 Gold · 50 copies
Increases the damage of each bullet to 50%. 800 Gold · 100 copies
ATK +2 · 1200 Gold · 200 copies
ATK +2 · 1600 Gold · 350 copies
Increases the damage of each bullet to 55%. 2000 Gold · 600 copies
Increases the damage of each bullet to 60%. 4000 Gold · 900 copies
Increases the damage of each bullet to 65%. 7000 Gold · 1200 copies